I m hunting for lords all over the map and their dying rate is absurdly low. and for the companion, they are not so vital. it also allows you to change wives from time to time to get better gears. dying in battle is a great mechanic and if you "played the game" you d know how to protect your men and win without any losses. cutting their head is broken tho, it ruins your relationship with everyone even tho they have been raiding your villages for years it s still somehow dishonorable to get their head off.
Imagine being this triggered and gloating about "skill" in a SP early access game.
And your defense is an exploit? "oh hey bro just let them die so you can get $500k+ in gear without any work". I purposely give all my companions lvl 6 gear and they still die often. I don't think forcing your companions into archer formation 100% of the time just so they don't die from a ****ing pitchfork is ideal.
A death rate of 10% is too high (even confirmed by the dev mexicco). I don't know if they messed with the death rates in 1.57 from 1.56 but if its at 10%, its a problem.
"hunting for lords"- okay dude, you're so cool. Everybody else sees its a problem but I guess you want to be a hipster. Sorry if regular folks cant compete with Pro-league early access ARPG e-athletes like you