Hello!
Currently city (and castle) prosperity is tightly tied to the food availability, which is kinda realistic, BUT causes gameplay problems in the long run.
Prosperity od a city is limited by it's food supply. The city will grow in prosperity as long as there is food. Higher prosperity...
Crash upload identifier:
2020-07-29_12.26.35_59e6ac85e915f3814c97a40806d7c722
Summary: My game crashes after I click on the clan button. It doesn't matter whether I'm currently on the world map or sitting inside a city.
How to Reproduce: Don't really know. On the previous save it doesn't...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.