Does anyone know if Xbox or ps5 has a healthy online multiplayer battle community?
I want to play single-life battle mode; not siege or team deathmatch etc.
Which console has a more active battle server?
xbox or ps5?
i heard that xbox limits players to 32 people to a battle server, is that true? Any plans to change that to at least 64 in the future? What time is the battle server active and for how long?
Wondering if getting bannerlord for console...
I have not been able to play the game since launch; (login failed, see title) heard some people tried to launch another executable? Are the crpg/banner-lord online mods causing this? How much longer should I wait before trying to reset my pc?
Singleplayer already has an option to hide the UI;
this option should also be in multiplayer.
Please have the aiming crosshair visible though so that the only thing that is on the screen is the crosshair.
I really think a battle royal type mode would be really good for this game but it would require a matchmaking system so you would not have to wait for the entire round to be over in order to play again (structured like most other modern multiplayer game when you die you just exit and reenter...
Matchmaking would be perfect for a single life mode.
I do not care if it is battle mode or a battle royal mode, having the option to leave and rejoin matchmaking to play instantly instead of waiting for the whole game to be over in order to respawn is a good idea.
Please have more then two...
The custom server "dr" does not crash when the game ends.
This custom sever figured out how to have a continuous servers without crashing.
They also have nice features like invincibility
for the first 6ish seconds of the round preventing accidental team wounds.
Dr custom server owners please...
Shield values are all over the place. Some small shields weigh more then the pavise shields.
Shields need to be universalized into a logical system.
There are 2 basic shield shapes: Long and short; and there are 2 basic shield hit points values: weak and strong.
If a shield is long (covering...
Tier 0: light armor with no weapons
Tier 1: light armor with a one handed weapon
Tier 2: heavy armor with a one handed weapon
Tier 3: light armor with a two handed weapon
Tier 4: light armor with a light shield and a one handed weapon
Tier 5: light armor with a heavy shield and a one handed...
It would be nice to have cross platform functionality so console players can play with pc players (although there should be an option to only play with other console players).
This would help with the low population in multiplayer, I am sure this is complicated but I think it would revive the...
Short/small shields have no utility in the game (they should weigh less so that light infantry can outrun heavier/longer shield users; but I digress).
Long shields clip through the horse model and so a short/smaller shield should be mandatory when mounting a horse; unless you limit the rider's...
The issue where the server misreads your shield input angle (the server shows you are blocking a different angle then what you are blocking on your screen; so if you are blocking down the server shows you as blocking right and arrows go through your shield) is still present...
Please enable the ability to bump archers on mounts when they are using their bow. Not being able to bump an archer is very frustrating/impossible to beat unless they miss. I do not care if you can only bump them when you jump into them, at least that would be something.
I turn off my UI by:
1.
hitting Alt and ' at the same time
(the symbol next to the 1 on the keyboard ' not sure if this looks the same bc i type on a iphone)
this opens a command console box
2.
type: ui.toggle_ui
then hit enter
and that is it, your UI should be gone and you can play with a...
The NA servers used to die around midnight but since the addition of battle mode the battle server does not die until much later (5am this morning).
Please see this as a wake up call that players love battle mode and that you should use more resources to develop this mode (please consider...
I would not mind the movement speed perk concept if it was implemented logically.
Having the selection of improved armor or more movement speed would be a good selection option(instead of being able to select both improved armor and additional movement speed) because players can quickly see so...
Most shields have a weight of 2 (heavy infantry) and light infantry's weak shields have a weight of 1 (recruits, wildlings etc).
However many shields have irrational weight values that do not correspond to their smaller dimensions. Most cavalry shields have a weight of 3 or above although their...
I often try to hit the mount of a cavalryman just to have the strike hit the shield of the rider when the strike was nowhere near the rider/shield.
Please reduce the shield coverage area of the rider(relative to the coverage of the mount and not himself) so that others may target the mount easier.
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