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  1. Resolved Companion party leaders dying after a siege

    I'm not entirely sure it still says the companion died, but it's certainly not made clear what's going on when this happens. I just had this twice in two consecutive sieges (on 1.2.:cool:, and it *really* looks like a bug. It'd be nice to have a drop-down announcement showing the change in relationship, and a pop-up dialog informing that the companion left the clan due to bad relationship.
  2. In Progress [1.1.0 beta]Army takes over my siege and then does nothing

    Summary: When besieging a castle with my single party, whenever armies come in to support me on the siege, the command to assault the castle is grayed out, and it tells me one of the army leaders is now in charge of the siege. Up until that point it actually makes sense, as a full-blown army...
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