I've noticed now that a marginally faster melee (Dude A) cannot run down a fleeing opponent (Dude B). This happens in both the battlefield and in the arena (I run kite away from opponents and win easily).
This is my understanding of the mechanism, A will ready his weapon once in melee range of...
Is this normal behavior? I just started an infantry run only and I started noticing that my skirmishers were just watching my shield wall line and berserkers fight.
I issued another F1-F3 and still they stood still. I had to issue a F4 hold fire command and then they charged. I don't remember...
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