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  1. SP - Player, NPCs & Troops Troop Abilities: focus fire, charge, stand ground...?

    I've always loved M&B's tactic system for its simplicity, but I was hoping for more in Bannerlord. I know this concern has been raised but I'm just gonna reiterate: implementation of some more focused commands would help make simulations feel more immersive. Right now, commands still feel more...
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