Iam not sure if the multiplayer part of this game really delivers. I have my feeling that weapon balance and combat features are a bit off.
I noticed that the forum offers really nice combat guides but the practice on servers is looking different. Most of the combat is looking not like in some of such training videos with tricks n tips for gameplay. In fact its all about dmg output and length of the weapon, aswell speed. For example take the Axe 2H, you can literally one shot people doesnt matter what kind of armor they have, there are similar weapons and are almost same deadly. If you take a 1h sword with a shield, such weapons will break the shield often in 2-3 hits besides the chance to jump behind the enemy and kill him from the side. Iam sure there are some really good players out there who can master blocking with the shield and parry with the weapon, but the general fight doesnt work like that. Most just faceroll and succeed with it due to the massive dmg output.
I see also some issues with spears/lances for infantry units, sometimes my weapon hits and sometimes not at all. I think there is a bug maybe or just a too huge dead zone, i counted it so many times that my weapon just does nothing even if a aim precisly. This happens also on the horse if you fight the next horseman close to you.......really strange and should get a fix. In comparison to the similar length of axe or blade weapons the dmg output is really weak.
The armor in general seems not to work that great vs high dmg weapons, you are still a one shot kill also vs horsemans with their lance. An arrow takes 1/3 of your life doesnt matter if you have great protections, only 1h swords seem to do a lot less dmg. 1h Axes are in my expirience the higher dmg dealer, i die often in 2 hits only with medium armor.
The game has a lot of potential but iam not really that satisfied with the current multiplay balance and weapon issues, hope to see some patches for this.