true! That is the Ceremonial Feast Ride!
hahahhahahahahahahahahhahahahahahahahahah
plz yesss! why have they taken out sooo many of the fun lil things from warband. it would also be cool that you can sneak into bandit hideouts and take them in a very stealthy mode. Like you have to crouch and hide till you have the chance to take them, out. hhehehehhehe
they really need to work on that and make an option for your character to get scars when he gets knocked out in battles. like theres a percentage that you might get them scars. that would be a nice feature.
diplomacy needs a makeover, a complete makeover. right now its all over the place.
Why cant you marry anyone! anybody that you want. I mean cmon!
late game becomes a back and forth over the same towns/castles or quick declare war declare peace because of these types of things.
right now NPCs are just there. They really dont offer anything at all other than the fetch me this or collect me that type of quests. you cant even have a simple scripted conversation with them. They are extremely shallow, empty.
my caravans keep getting destroyed because of this.
then you and i have a very different game because ive fought pretty close to villages and the village map wont show and yeah you cant choose where will you fight on a map. as of right now there are very few battle maps it would be great that they add this but apparently thats what they are working on at the moment. anyways stay away from densely tree populated areas and away from villages and you should get those plains you want.
i dont know if im understanding you well, but in the game YOU ARE THE COMMANDER. if you are attacking you can choose where to fight, not the specific part of a map but you can choose if you want to fight in a village, in a forest and on the plains. i have used villages to my advantage when being pursued by a far larger force and those are the only times ive had to fight in a village, is because im on a village and that makes sense. When ive fought in forests is because im in a heavily tree populated area. i mean the map selection is very small but ive never been on an open field and gotten a village type map.
Late game is really ****ty! there isnt much to do. lords are all a copy paste, tehy behave the same the say teh same the almost look the same. there are barely any activities to do in teh game, or ways to spend your money and influence on. i have stopped playing because of this, the game becomes reall bland!
in warband i would couch my lance all the time, put the camera in first person and get the unluky bastard with it, it was fun it felt powerful. In bnnerlord ive only done it once there was no need because without couching i still kill the enemy with almost any lace or spear. i really dont undestand what is going on in TW but a lot of things in warband felt better than in Bannerlor and i mean a LOT!
Svana is teh best man! Too beautiful!
i feel you bro! i got bored because there are no way to build relationships. there is nothing to do in late game. i love the game dont get me wrong but it needs to put a lot of effort in creating a world that feels alive. it got to the point were i didnt even wanted to go in to cities. in warband you would go in to a atvern a you could find that beligerent drunk who challenged you to a fight, or that farmer that needed help with the bandits in a neerby town. now you go in a tevern and all you get is a bunch of npcs that say nothing other than my relative sold something for cestain amount of gold at a certain place. you cant even get a drink in a tavern for christ sakes and thats jsut the least of its problems. Lords with no personality, lack of diplomacy options, lackluster war mechanics, i mean the list is a very long one. i hope, and i really do, that they will add all of these missing features. we can only wait
adding to this depending on their skill lvl on that specific skill you would get buff or penalties. for example if you give a companion the task to get better at trade but he has very low trade, some events could spawn making his decisions to have low mild or heavy penalties on your treasury.
to add to this it would also be nice to be able to control how big that party can be as long as it doenst surpass the capacity given the stewarship and leadership of the companion. like maybe i just want my companion that can muster 100 men to just have a party of 50 men.
this could also cause a relationship bonus or penalty, dependeing on the targeted npcs traits.
this is where npcs traits and pesonalities would really have an impact. if you are a generous character you will have a harder time to create a relationship with an greedy one. its not impossible its just harder.on the other hand a generous character will have a relationship buff with other generous characters. something like that.
this is the only thing i do not agree with. capturing comanders is really easy right now, its actually a given with that kind of power you would get the whole map in just a few wars.
pay no attention to teh dumbass that you are responding to. we all know you guys are working hard on this game. i doint always agree with your decisions sometimes i dont like the priorities you work with but i know this is hard work and i know that you guys have been really responsive and working really hard to give us a great M&B experience! thanks! simple question will you guys implement borders between countries and between fiefs?