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  1. Need More Info Game crashing after a few time ticks ingame

    Summary: After loading saves and walking ingame, game crashes How to Reproduce: Loading a game, walking a few steps or pressing play, a few seconds later the game crashes. If i launch the game without any mods, saved games won`t load. Tried safe mode and steam offline mode, the error persists...
  2. Resolved The game freezes and crashes after a few seconds no matter what I do

    I have a similar problem, seems an event is crashing the game. The game and save loads normally but after a few seconds in-game, it crashes (leaving the game paused, does not).
    Tried loading previous saves or removing mods.
    When i start the game unmodded, the save file won`t even load

    Recorded Unhandled Exceptions:
    None.

    Recorded First Chance Exceptions:
    1. System.IO.FileNotFoundException: Não foi possível carregar arquivo ou assembly 'TaleWorlds.PSAI.XmlSerializers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' ou uma de suas dependências. O sistema não pode encontrar o arquivo especificado.
    File name: 'TaleWorlds.PSAI.XmlSerializers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'
    at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
    at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
    at System.Reflection.Assembly.Load(AssemblyName assemblyRef)
    at System.Xml.Serialization.TempAssembly.LoadGeneratedAssembly(Type type, String defaultNamespace, XmlSerializerImplementation& contract)

    AVI: o log de associações de assembly está desativado.
    Para ativar o log de falhas de assembly, defina o valor do Registro [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) como 1.
    Observação: há alguma penalidade para o desempenho associada ao log de falha de associação de assembly.
    Para desativar esse recurso, remova o valor do Registro [HKLM\Software\Microsoft\Fusion!EnableLog].

    2. System.IO.FileNotFoundException: Não foi possível carregar arquivo ou assembly 'TaleWorlds.PSAI.XmlSerializers' ou uma de suas dependências. O sistema não pode encontrar o arquivo especificado.
    File name: 'TaleWorlds.PSAI.XmlSerializers'
    at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
    at System.Reflection.RuntimeAssembly.LoadWithPartialNameInternal(AssemblyName an, Evidence securityEvidence, StackCrawlMark& stackMark)

    AVI: o log de associações de assembly está desativado.
    Para ativar o log de falhas de assembly, defina o valor do Registro [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) como 1.
    Observação: há alguma penalidade para o desempenho associada ao log de falha de associação de assembly.
    Para desativar esse recurso, remova o valor do Registro [HKLM\Software\Microsoft\Fusion!EnableLog].

    3. System.ArgumentException: Illegal characters in path.
    at System.IO.Path.LegacyNormalizePath(String path, Boolean fullCheck, Int32 maxPathLength, Boolean expandShortPaths)
    at System.IO.Path.GetFullPathInternal(String path)
    at System.Reflection.RuntimeModule.get_FullyQualifiedName()
    4. System.ArgumentException: Illegal characters in path.
    at System.IO.Path.LegacyNormalizePath(String path, Boolean fullCheck, Int32 maxPathLength, Boolean expandShortPaths)
    at System.IO.Path.GetFullPathInternal(String path)
    at System.Reflection.RuntimeModule.get_FullyQualifiedName()
    5. System.ArgumentException: Illegal characters in path.
    at System.IO.Path.LegacyNormalizePath(String path, Boolean fullCheck, Int32 maxPathLength, Boolean expandShortPaths)
    at System.IO.Path.GetFullPathInternal(String path)
    at System.Reflection.RuntimeModule.get_FullyQualifiedName()
    6. System.ArgumentException: Illegal characters in path.
    at System.IO.Path.LegacyNormalizePath(String path, Boolean fullCheck, Int32 maxPathLength, Boolean expandShortPaths)
    at System.IO.Path.GetFullPathInternal(String path)
    at System.Reflection.RuntimeModule.get_FullyQualifiedName()
    7. System.IO.FileNotFoundException: Não foi possível carregar arquivo ou assembly 'SortParty.XmlSerializers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' ou uma de suas dependências. O sistema não pode encontrar o arquivo especificado.
    File name: 'SortParty.XmlSerializers, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'
    at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
    at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
    at System.Reflection.Assembly.Load(AssemblyName assemblyRef)
    at System.Xml.Serialization.TempAssembly.LoadGeneratedAssembly(Type type, String defaultNamespace, XmlSerializerImplementation& contract)

    AVI: o log de associações de assembly está desativado.
    Para ativar o log de falhas de assembly, defina o valor do Registro [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) como 1.
    Observação: há alguma penalidade para o desempenho associada ao log de falha de associação de assembly.
    Para desativar esse recurso, remova o valor do Registro [HKLM\Software\Microsoft\Fusion!EnableLog].

    8. System.IO.FileNotFoundException: Não foi possível carregar arquivo ou assembly 'SortParty.XmlSerializers' ou uma de suas dependências. O sistema não pode encontrar o arquivo especificado.
    File name: 'SortParty.XmlSerializers'
    at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
    at System.Reflection.RuntimeAssembly.LoadWithPartialNameInternal(AssemblyName an, Evidence securityEvidence, StackCrawlMark& stackMark)

    AVI: o log de associações de assembly está desativado.
    Para ativar o log de falhas de assembly, defina o valor do Registro [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) como 1.
    Observação: há alguma penalidade para o desempenho associada ao log de falha de associação de assembly.
    Para desativar esse recurso, remova o valor do Registro [HKLM\Software\Microsoft\Fusion!EnableLog].

    9. System.ArgumentException: Requested value 'Armor' was not found.
    at System.Enum.TryParseEnum(Type enumType, String value, Boolean ignoreCase, EnumResult& parseResult)
    at TournamentLib.Models.TournamentConfiguration.LoadXML(String xmlpath, Boolean force)
    10. System.ArgumentException: Requested value 'Weapons' was not found.
    at System.Enum.TryParseEnum(Type enumType, String value, Boolean ignoreCase, EnumResult& parseResult)
    at TournamentLib.Models.TournamentConfiguration.LoadXML(String xmlpath, Boolean force)
    11. System.ArgumentException: Requested value 'Mounts and Equipment' was not found.
    at System.Enum.TryParseEnum(Type enumType, String value, Boolean ignoreCase, EnumResult& parseResult)
    at TournamentLib.Models.TournamentConfiguration.LoadXML(String xmlpath, Boolean force)
    12. System.ArgumentException: Requested value 'Vanilla by default does not include Harness' was not found.
    at System.Enum.TryParseEnum(Type enumType, String value, Boolean ignoreCase, EnumResult& parseResult)
    at TournamentLib.Models.TournamentConfiguration.LoadXML(String xmlpath, Boolean force)
    13. System.IO.FileNotFoundException: Não foi possível carregar arquivo ou assembly 'TyniBannerlordFixes.XmlSerializers, Version=1.4.1.0, Culture=neutral, PublicKeyToken=null' ou uma de suas dependências. O sistema não pode encontrar o arquivo especificado.
    File name: 'TyniBannerlordFixes.XmlSerializers, Version=1.4.1.0, Culture=neutral, PublicKeyToken=null'
    at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
    at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
    at System.Reflection.Assembly.Load(AssemblyName assemblyRef)
    at System.Xml.Serialization.TempAssembly.LoadGeneratedAssembly(Type type, String defaultNamespace, XmlSerializerImplementation& contract)

    AVI: o log de associações de assembly está desativado.
    Para ativar o log de falhas de assembly, defina o valor do Registro [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) como 1.
    Observação: há alguma penalidade para o desempenho associada ao log de falha de associação de assembly.
    Para desativar esse recurso, remova o valor do Registro [HKLM\Software\Microsoft\Fusion!EnableLog].

    14. System.IO.FileNotFoundException: Não foi possível carregar arquivo ou assembly 'TyniBannerlordFixes.XmlSerializers' ou uma de suas dependências. O sistema não pode encontrar o arquivo especificado.
    File name: 'TyniBannerlordFixes.XmlSerializers'
    at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
    at System.Reflection.RuntimeAssembly.LoadWithPartialNameInternal(AssemblyName an, Evidence securityEvidence, StackCrawlMark& stackMark)

    AVI: o log de associações de assembly está desativado.
    Para ativar o log de falhas de assembly, defina o valor do Registro [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) como 1.
    Observação: há alguma penalidade para o desempenho associada ao log de falha de associação de assembly.
    Para desativar esse recurso, remova o valor do Registro [HKLM\Software\Microsoft\Fusion!EnableLog].


    Modules Information:
    1. AltRenownGains v1.0.61.225190
    Alternative Renown Gains (AltRenownGains)
    Dependencies:
    1. Native
    2. SandBoxCore
    3. Sandbox
    4. CustomBattle
    5. StoryMode
    2. BannerPeasants v2.1.0.225190
    BannerPeasants 15M (BannerPeasants)
    Dependencies:
    1. Native
    2. SandBoxCore
    3. Sandbox
    4. CustomBattle
    5. StoryMode
    3. BMTournamentXP e1.4.10.225190
    Tournament XP (BMTournamentXP)
    Dependencies:
    1. Native
    2. SandBoxCore
    3. Sandbox
    4. CustomBattle
    5. StoryMode
    4. BowPerkFixes a1.0.1.225190
    BowPerkFixes (BowPerkFixes)
    Dependencies:
    1. Native
    2. SandBoxCore
    3. Sandbox
    4. CustomBattle
    5. StoryMode
    5. CommunityPatch v0.0.2.225190
    Community Patch (CommunityPatch)
    6. CustomBattle e1.1.0.225190 *Selected*
    CustomBattle (CustomBattle) *Official*
    Dependencies:
    1. Native
    2. SandBoxCore
    7. DiplomacyReworked v1.2.3.225190
    Diplomancy Reworked (DiplomacyReworked)
    Dependencies:
    1. Native
    2. SandBoxCore
    3. Sandbox
    4. CustomBattle
    5. StoryMode
    8. FixUnitStats v1.5.0.225190
    Fixed Unit Stats NoKHL (FixUnitStats)
    Dependencies:
    1. Native
    2. SandBoxCore
    3. Sandbox
    4. CustomBattle
    5. StoryMode
    9. FrugalCavalry v1.0.2.225190
    Frugal Cavalry (FrugalCavalry)
    Dependencies:
    1. Native
    2. SandBoxCore
    3. Sandbox
    4. CustomBattle
    5. StoryMode
    10. ItemFixerArmor v1.1.4.225190
    Item Fixer - Armor Items (ItemFixerArmor)
    Dependencies:
    1. Native
    2. SandBoxCore
    3. Sandbox
    4. CustomBattle
    5. StoryMode
    11. ItemFixerRanged v1.1.3.225190
    Item Fixer - Ranged Items (ItemFixerRanged)
    Dependencies:
    1. Native
    2. SandBoxCore
    3. Sandbox
    4. CustomBattle
    5. StoryMode
    12. ItemFixerWorkshop v1.1.3.225190
    Item Fixer - Workshop Production (ItemFixerWorkshop)
    Dependencies:
    1. Native
    2. SandBoxCore
    3. Sandbox
    4. CustomBattle
    5. StoryMode
    13. LootLord v1.0.0.225190
    LootLord (LootLord)
    Dependencies:
    1. Native
    2. SandBoxCore
    3. Sandbox
    4. CustomBattle
    5. StoryMode
    14. Native e1.1.0.225190 *Selected*
    Native (Native) *Official*
    15. PersistentLock v1.0.0.225190
    Persistent Lock (PersistentLock)
    Dependencies:
    1. Native
    2. SandBoxCore
    3. Sandbox
    4. CustomBattle
    5. StoryMode
    16. Rulership v1.0.0.225190
    Rulership (Rulership)
    Dependencies:
    1. Native
    2. SandBoxCore
    3. Sandbox
    4. CustomBattle
    5. StoryMode
    17. Sandbox e1.1.0.225190 *Selected*
    Sandbox (SandBox) *Official*
    Dependencies:
    1. Native
    2. SandBoxCore
    18. SandBoxCore e1.1.0.225190 *Selected*
    SandBox Core (SandBoxCore) *Official*
    Dependencies:
    1. Native
    19. SettlementIcons v1.1.1.225190
    Settlement Icons (SettlementIcons)
    Dependencies:
    1. Native
    2. SandBoxCore
    3. Sandbox
    4. CustomBattle
    5. StoryMode
    20. SortParty v1.5.0.225190
    SortParty (SortParty)
    Dependencies:
    1. Native
    2. SandBoxCore
    3. Sandbox
    4. CustomBattle
    5. StoryMode
    21. StoryMode e1.1.0.225190 *Selected*
    StoryMode (StoryMode) *Official*
    Dependencies:
    1. Native
    2. SandBoxCore
    3. Sandbox
    22. TyniBannerlordFixes v1.5.1.225190
    TyniBannerlordFixes (TyniBannerlordFixes)
    Dependencies:
    1. Native
    2. SandBoxCore
    3. Sandbox
    4. CustomBattle
    5. StoryMode
    23. WarAttrition v1.0.0.225190
    War Attrition (WarAttrition)
    Dependencies:
    1. Native
    2. SandBoxCore
    3. Sandbox
    4. CustomBattle
    5. StoryMode
    24. XorberaxCutThroughEveryone v0.3.1.225190
    Xorberax's Cut Through Everyone (XorberaxCutThroughEveryone)
    Dependencies:
    1. Native
    2. SandBoxCore
    3. Sandbox
    4. CustomBattle
    5. StoryMode
    25. YellToInspireBoiZoi v0.2.0.225190
    Yell To Inspire (YellToInspireBoiZoi)
    26. zExpandedBandits v0.0.5.225190
    zExpandedBandits (zExpandedBandits)
    Dependencies:
    1. Native
    2. SandBoxCore
    3. Sandbox
    4. CustomBattle
    5. StoryMode
    27. zzBannerlordTweaks v1.1.3.225190
    Bannerlord Tweaks (zzBannerlordTweaks)
    Dependencies:
    1. Native
    2. SandBoxCore
    3. Sandbox
    4. CustomBattle
    5. StoryMode

    Loaded SubModules:
    1. CommunityPatch.CommunityPatchSubModule, CommunityPatch, Version=0.0.2.0, Culture=neutral, PublicKeyToken=null
    2. TaleWorlds.MountAndBlade.View.ViewSubModule, TaleWorlds.MountAndBlade.View, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    3. TaleWorlds.MountAndBlade.GauntletUI.GauntletUISubModule, TaleWorlds.MountAndBlade.GauntletUI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    4. YellToInspire.YellToInspireSubmodule, YellToInspire, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    5. TaleWorlds.MountAndBlade.CustomBattle.CustomBattleSubModule, TaleWorlds.MountAndBlade.CustomBattle, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    6. SandBox.SandBoxSubModule, SandBox, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    7. SandBox.View.SandBoxViewSubModule, SandBox.View, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    8. SandBox.GauntletUI.SandBoxGauntletUISubModule, SandBox.GauntletUI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    9. StoryMode.StoryModeSubModule, StoryMode, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    10. StoryMode.View.StoryModeViewSubModule, StoryMode.View, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    11. StoryMode.GauntletUI.StoryModeGauntletUISubModule, StoryMode.GauntletUI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    12. TellWarStories.Main, TellWarStories, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    13. BannerlordTweaks.SubModule, BannerlordTweaks, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    14. ModLib.ModLibSubModule, ModLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    15. BowPerkFixes.BowPerkFixesMain, BowPerkFixes, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    16. DiplomacyReworked.Main, DiplomacyReworked, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    17. FrugalCavalry.FrugalCavalryModule, FrugalCavalry, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    18. LootLord.SubModule, LootLord, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    19. PersistentLock.SubModule, PersistentLock, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    20. Rulership.RulershipSubModule, Rulership, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    21. SettlementIcons.SettlementIconsModule, SettlementIcons, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    22. SortParty.SubModule, SortParty, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    23. BMTournamentXP.BMTournamentXPMain, BMTournamentXP, Version=1.1.1.0, Culture=neutral, PublicKeyToken=null
    24. BMTournamentPrizes.BMTournamentPrizesMain, BMTournamentPrizes, Version=1.2.5.1, Culture=neutral, PublicKeyToken=null
    25. TyniBannerlordFixes.SubModule, TyniBannerlordFixes, Version=1.4.1.0, Culture=neutral, PublicKeyToken=null
    26. WarAttrition.Core, WarAttrition, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
    27. CutThroughEveryone.SubModule, CutThroughEveryone, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null

    System Info:
    gpu: NVIDIA GeForce GTX 1650
    cpu: Intel(R) Core(TM) i5-9300H CPU @ 2.40GHz

    GPU Memory: 3962MB
    GC Allocated: 74506272B
    Engine Memory Used: 0MB
    GC Latency Mode: Client Interactive
    GC LOH Compact Mode: Default
    Operating System: Microsoft Windows 10.0.18363
    Framework Compatibility: .NET Framework 4.8.4150.0
    Hardware Accelerated Vector: Yes
    Vector Size: 256 bits
    CPU Info:
    1. Intel Core i5-9300H with 4 cores:
    1. (?) MHz (?) °C
    2. (?) MHz (?) °C
    3. (?) MHz (?) °C
    4. (?) MHz (?) °C
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