Hi.. I am adding custom troop trees into my mod and it outputs this:
the error is caused by this line: index = [i for i, dialog in enumerate(orig_dialogs) if dialog[1] == "dplmc_constable_recruits_and_training" and dialog[4] == "dplmc_constable_pretalk"][0]. Does it mean I need to add...
It tells me this:
WARNING: Usage of unassigned global variable: $gpu_storage
WARNING: Usage of unassigned global variable: $gpu_data
WARNING: Usage of unassigned global variable: $gpu_storage
WARNING: Usage of unassigned global variable: $gpu_storage
WARNING: Usage of unassigned global...
I downloaded the source code from this:
https://forums.taleworlds.com/index.php?threads/downloads-ver-1-51-modmerger-source-released.174845/
However, my command line tells me this below:
/Users/admin/chronicles/money-and-honour/src/util_scripts.py:84: UserWarning: Error injecting code into...
I was adding https://www.moddb.com/mods/native-scene-replacement-pack/addons/towns-nords-swadia-vaegirs-sarranids to my mod, and I did exactly what the readme told me to, but error like this appeared:
TypeError: 'str' object is not callable
Traceback (most recent call last):
File...
The current Mount and Blade module system source code is a bit messy to be put onto GitHub or even to be looked at, so I made a simple template, using ideas from front-end development directory tree (as I am a front-end dev). I have also created a build_module.sh which does basically the same...
I recently really took a look at this lovely community where all kind-hearted people share their codes and such... However, I sometimes find it quite indeed hard in order to use some of them... Nevertheless I thought that the point of making things open source is to save the time of mine...
My GitHub is here, however it is in Chinese...: scottish-fold; and this is a mod being made based on the very tool: just go to this Prosperous Empire which I finished translation today and it is much better than the 80% machine translation below... Do not go into the scottish-fold one tho 'cos...
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