This isn't modern times... "Secret gay marriages" don't work in a game where you have to get family approval to get married. And everyone is up in everyone else's business. When you're born, you're basically a political token to be married off for your family's advantage. Not to mention, you are expected to continue your bloodline, and that should be one of your character's most important goals in that era.
In that era, any type of homosexual relationship would probably occur in the form of a secret affair. Even though Calradia is a fictional world, its setting is based heavily on his history. (And Warband took it much further by making it difficult for female characters to even find a husband that would marry them, being adventurers and all.) There's no examples of a public homosexual marriage that existed in the history of the cultures these ones are based on, during the time period of the source material.
But, fear not, I have no doubt that the modding community will make all of this possible in due time.
Haha actually
it's not that straight forward (no pun intended). My main issue is that the game forces you to get married and have kids whether you want to or not. I understand that even if you're rping a gay character it should be expected of you in this games setting to have a heterosexual marriage for child rearing purposes. I wouldn't say that the game should have gay political marriages as a default and i'm not arguing for that. But not all marriages should be political in the game, only most of them. If my character wants to have a gay lover peasant or even a lord i should be able to have a secret relationship with them and adopt children for the purpose of continuing that game after your character dies. Same with characters too old to have kids or be considered for political marriages. Honestly I think it's a mistake to not let me just pick some of my favourite clan members to adopt and later play as. Not to mention playing as a lord who cares about other lords opinions of you is just one of the many ways you can play this game, with being a random murder hobo being the largest part of gameplay for characters. If I'm never going to join another kingdom and am raiding them all who cares if they think it's horrible my character is gay?
Even during the middle ages and the 'dark' ages people were having gay lovers, secret monogamous gay relationships, adopting children, secret bigamy, secret lovers in general and non political marriages. As a player the current mechanics completely box me in to having to have heterosexual political marriages just so i can keep playing. It's just poor game design imo to limit the player into a single life style. What if I just want to be an eligible bachelor my whole life and will my lands to my closest companions?
If my character has a political a heterosexual marriage and raises kids that's fine and dandy but it shouldn't have a significant game play impact beyond the political and opinion bonuses you gain from it. If what it takes to make my character gay is a -100 opinion from everyone in the game that's fine by me. If my character marries a lowborn person in their later age and adopts an heir then that should effect opinions negatively on your heir but still let you continue your dynasty. If I can have a political marriage then let me also have lovers that could completely turn all of that on its head if your partner finds out, even more fun if you have a gay lover!
Honestly the closer the game gets to the pre-christian era of the roman empire in influence the less sense it makes to exclude adoptions and 'gay' characters. This game avoids religion pretty heavily in general but differing attitudes across the different kingdoms of the game wouldn't just be fun it would be pretty similar to actual history.
I could easily see the aserai supporting polygamy, the khuzaits caring less about divorce, the empire being lax on homosexuality so long as you make heirs, the vlandians being against all that 'degeneracy', the sturgians supporting shield maidens and strong women, and the battanians going wild letting everything fly so long as you're a loyal clan member. It wouldn't be too far from the cultures these kingdoms are based on.
Imagine the fun that could be had outing a lord as a polygamist, or for being secretly gay, to the right people and watching them suffer the consequences. Almost as fun as playing ultra super hardmode as a gay polygamist witch woman.
I think the gut reaction of 'we should avoid this because it's not the most common narrative in the time period the game is based on' is absolutely silly when it comes to your personal character and not the AI. Especially when we know these things have happened on an individual basis throughout all of history whether socially acceptable or not. Especially when this is a game about crafting your own narrative and story!