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  • Users: tase
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  1. Need More Info Bandit party template 3 stack limitation

    Game version: e1.2.0 (present in previous version too) Not a straight crash, but an issue that can cause crashes in the future. I.e a bandit party template with 4 stacks, its first three stacks having a min of 0, possibly leading to parties with 0 units, which causes a crash when interacting...
  2. Hardcoded bandit party limit of 3 stacks

    Obviously nowhere to report this as a problem, just gonna chuck this in the pile of Q&A. Anyway, anything in the party template beyond the 3rd stack is ignored. MobileParty.cs private void FillPartyStacks(PartyTemplateObject pt, PartyTypeEnum partyType, int troopNumberLimit = -1)...
  3. Patching/Overriding XML nodes

    Let's say I want my Imperial Recruits to start out barehanded because swords are too expensive. I see the file Modules\SandBoxCore\ModuleData\spnpccharacters.xml has a NPCCharacter node with the id imperial_recruit with a subnode equipmentSet having itself 3 equipment subnodes. I want to remove...
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