Not to be rude, but you put a number on it, implicitly, when you said that light infantry should be more cost-effective, i.e. 500 denars of light infantry beating 500 denars of heavy infantry. Or 1000 or 2000. I said that they already do (edit: in native), once they have basic weapons and shields. It just doesn't scale endlessly because of the party size cap and other soft factors that discourage massive sizes. But cheap troops already outperform expensive ones on per-cost basis.
How do you know that? Im honestly not sure on how cost efficient light troops perform against hight tier units. It his hard to compare if high tier units can't really be purchased. Also you won't really get into money problems as long as you hunt weaker partys often enough and sell their loot. So does cost efficiency even mather right now?
In the threads that i read so far, nobody did really put numbers on it. So i did it to allow an discussion on how the numbers should be.
You are not rude. No worries. I hope im not rude either.
I didn't say anything about it because I agree with it and TW has not once suggested or implied they were going to add more than that, so it isn't like anyone was mislead.
Yeah thats true. The main purpose of my post was to find out if others are actually annoyed with the few mechanics the game has, or if they like the grind how it is. I was expecting replies like
"High Tier units are the reward for the grind and should heavily outperform low tier units. They should beat low Tier units in cost efficiency. If i want low or hight Tier units should not be the choice. I don't think the game has an overall problem (At least in this regard). I enjoy the grind. The problem is fixed with changing armor values"
or the opposite
"Its true fixing the armor values won't change the core problem. It could be a short term solution till the core Problem (not enough mechanics is fixed).
In my opinion the balancing should be done ... (numbers) ... The purpose of lightly armoured cheaper units should be ... "
Depending on the answers I get I could find out if there is a problem with the game and solutions need to be discussed (what features would make the gameplay more interresting) or if the game is just not meant for me (Im not the target audience).