Also some notes about
Sturgia and
Battania:
Sturgia
Berserker - class should cost same as
Battanian Savage (
110-120g), its no practically better than Savage in any field (Armor, damage, speed, same perks), also some
Berserkerish customisations like
Wolfheads and
Bearheads would be nice
Druzhinnik - class has visualy same armor as Varyag but has about
30(!) armor
(Why), a default wooden shield looks too cheap, like made by peasants for peasants
, and replace not fitting at all fur pauldrons for better lammelar and chain ones -
https://forums.taleworlds.com/index.php?threads/lamellar-pauldrons-for-varyag.460792/
Varyag - a choice between
Better shield and
Better armor looks not practical (both are defensive options), a removal one of those perks to right side sounds wise choise. (maybe add kind of
Blood rage perk for more berserkerish northern vibe instead of
Better armor, and replace
Feller with
Better armor). Also - fur pauldrons - replace with lammelar and chain ones
Brigand - a choice between
Better armor and
Better shield again is kinda pointless, one of them perks should move right side.
Battania
Fiann - feels like most waste of
gold in game right now.
He is not universally bad but too hard to use effectively, lacks almost everything (armor, speed, atack speed, shield, damage), jack of all trades master of none.
He needs a buff at least in one directory, i would prefer
increasing of atack damage of his longbows to catch up with xbowmen, maybe in trade - some
decreasing of rate of fire. A
raise of armor also sounds wise, at least aganist
piercing damage.
This class is supposed to be an trademark of Battania, and best archer in game, while in reality its one of
worst