Agreed. I like what Taleworlds have done and will continue to support them, I just think some points could use a hard look. The class system makes sense for balancing something like captain mode or the more competitive oriented mode of skirmish. However, I don't think forcing these classes then into the other gamemodes like TDM/siege is a good choice. It kinda sucks to limit the options of weapons and armor like that; just feels odd.