i haven't tried this yet. it just crossed my mind since i'm gonna try learning custom animations next.
anyway, now that it's somewhat possible to create custom animations with openBRF. has anyone tried animation that disconnects one bone segment from another?
or maybe just scaling the bones...
just as the title says.. is there anyone out there who tried getting a detailed mesh using zbrush into m&b??
(i mean is it supported? can the engine handle it?, etc..)
if yes.. can anyone post here what it looks like in-game? (screenies with or without HDR will be awesome..)
and yea.. i know...
what module system file and what line should i edit to change the location, rescale, transparency, and maybe change the graphics displayed for the health bar, number of arrows, health of shield, and horse health, etc?
hi guys! i've been experimenting with HDR and added some nice mods like the old map sheets mod found here:
http://forums.taleworlds.com/index.php/topic,64328.0.html
here's some screenies of that with and without HDR:
and here's a few more of HDR screenies:
although, i used atolest's settings...
hi guys. how can you add hair when wearing a helmet?
and how do you make make a new hair mesh appear in-game?
i just made this helmet and the hair doesn't appear.. :?
sorry if this has been asked before, but when will it be released?
the old module system documentation tutorials are kind of outdated. (i think it's for .90x??)
it's kinda confusing.. :?
how can i make female type armors only to be equipped by female characters?
and vice versa..
(ie: if a male player tries to equip a custom female type armor, etc..)
can anyone make a kit compilation of available kits like shield bash, spear bracing, etc.. ??
(or does it already exist?)
i saw a thread about game improvements compilation where they combined several kits into one.
but what i'm suggesting is just a list of "kits" or scripts currently...
yea. like the title says..
is it possible to create an off-hand shield using a weapon mesh (knife, short sword, etc..) that doesn't block arrows?
(ie: the arrows doesn't stick on the air surrounding the off-hand knife, sword, etc..)
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