Athaelas said:
It would be great to see reviews about all castles, at least I could know about positive and negative sides of my scene from masters of this job. In this way I can prepare my third scene better one day
. Anyway, congratulations to the winners.
I'm using my healing power on everyone!
Hi
I made a few comments to your Numenor castle:
- Nice island castle. Reminds me of Beaumaris for some reason. The use of scene props with the same stone texture gives it a coherent style.
- The AI mesh is sparse and only covers half the castle (it caused issues). Two siege ladders is nice and the fight in the gatehouse is intense.
At one point a siege came to a standstill because the attackers could not reach one of the last defenders outside the AI mesh:
(- Entry points 2 and 7 are missing)