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  1. Different armor shininess in openbrf and blender

    I found armor looks much better in openbrf than in blender. What settings can I change in blender to mimic the appearance in openbrf? I checked, it's not about direction/intensity of light or anything like that. (I used all diffuse, normal map, and specular map. The spec map is set to...
  2. Question about the animation blending mechanism

    I am trying to make some new animations and I would like to understand more about the animation blending mechanism in MB Warband. What I already know: The final animation in the game could be the result of two animation combined. For example, when we attack while walking/run, the upper body is...
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