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  1. troechka33

    EU Native Duel In-progress European Duel Tournament Edition VI (87 players)

    Your Nickname : troechka
    Your Steam profile : https://steamcommunity.com/id/troechka3/
    I have read and agree to abide by the tournament rules.
  2. troechka33

    Matchmaking mmr does not work

    Even though some might say the player base is too small to make a complete mmr system I would disagree, as community have seen it work on unofficial matchmaking discords. Any popular competitive mmr based game is using somewhat of a bell curve to distribute player by their rating and balance...
  3. troechka33

    v1.2.4-v1.2.5 Balance Changes

    I dont know what people expect from 1 guy, he buffed sturgia and khuzait (2 lowest wr factions) and did slight vlandia nerf.
    Horses buffed, hunter perk buffed as a counter weight.
    Horse knockdown - good change, as 13 damage threshhold was reached so rarely people actually though knockdown was removed from the game entirely.
    Rider dismount - that is a questionable change. Of course it depends on the chances to dismount but once again lifts the value of the light cav above heavy option. Why would you go heavy cav if you can be dismounted by cheaper class in 1 random 20 damage hit...
    Anyway, patch is in the right direction, keep it up!
  4. troechka33

    Self-written cheats for multiplayer Mount and blade 2: Bannerlord?

    I would also like to add to this topic of uncovering DM cheating. As they could not play they did everything so we could beat RM and RMS and win the BEAST. Argentum and DM already knew how to crash the servers using self-written cheats and shared some secrets:
    1: Modify .rtrd files to allow ADMIN commands for server shutdown
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    2. Ways to drop the server using in-game mechanics like dropping the weapon or quickly mounting and dismounting which partially got fixed
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    Of course we did not want to be suspicios during the BEAST so crashes happened during the warm-up or even when we were winning with 13vs1 just to avoid suspicion.
    t5Jo37K.png

    pU6NdC6.png

    cN6xwV5.png

    I hope this shines the light and CRASHES would get fixed.
  5. troechka33

    This is why skirmisher units in captains mode are trash.

    Shields are litterally designed to counter ****ty throwings like javalings. Cant wait to see what kind of cancer bs captain would be if the meta would be to take 6 light inf with throwings and run around.

    Good luck trying to anihilate heavy inf shieldwall which is just standing still with javeling which deal as much damage as light bow.
    Nothing can beat heavy inf spam by the core game design given equal skill. You play with bots vs bots as inf, then automatically the strongest unit should win. Yet still, factions like aserai and khuzait better off taking lightest inf for maximum strength.(in captain)

    Being unable to kill battanian inf as aserai is different story though. The balance is really off even in skirmish where aserai WR is around 40% while battanian WR is >55% which only exponentially increases the power difference when fighing not 6v6 but 50v50.
    So ask devs to balance and equal out melee capabilities of all inf unit packs instead of creating another level of imbalance.
  6. troechka33

    What I believe the speed of every unit should be(universal speed system)

    Did not even try to read, but I am sure it would be usefull for devs, keep it up! (y)
  7. troechka33

    Voices from the Community

    Good stuff! Keep doing these :smile:
  8. troechka33

    [Beast 7] Gambler League - Finals & Promotion Week 2

    Grand Final:
    The Holy Inquisition 9 : 8 Destiny Masters

    Third Place:
    Risen Manifest 10 : 6 Deutschritter Furor

    Promotion Matches:
    Divitarium 7 : 9 Risen Manifest Silver
    Deutschritter Superbia 7 : 9 APE
    14e Gaming - La Rose Ardente 5 : 10 Men of Borr Academy
  9. troechka33

    [Beast 7] Gambler League - Semi Final & Week 1 Promotion Matches

    Semi Finals
    Risen Manifest 5 : 9 Destiny Masters
    The Holy Inquisition 9 : 8 Deutschritter Furor

    Promotion Matches
    Risen Manifest Silver 12 : 4 Restitutor Orbis
    APE 12 : 4 The Stygian Raven
    Principality of Varcheg 7 : 9 Men of Borr Academy
    Vineyard Workers Vinum 5 : 11 The Holy Inquisition III
  10. troechka33

    [Beast 7] Gambler League - Week 5

    Division A:
    Risen Manifest 12 : 0 Vineyard Workers
    Deutschritter Furor 5 : 11 Destiny Masters
    Divitiarum 0 : 12 The Holy Inquisition

    Division B:
    The Chide Village 9 : 7 Risen Manifest Silver
    Deutschritter Superbia 9 : 8 Destinction Masters
    The Holy Inquisition II 5 : 10 Keyboard Warriors
  11. troechka33

    EU Skirmish Completed Bannerlord Draft Cup VI - Red Dot Edition (56/56)

    Name: Troechka
    Nationality: Russian
    Main Class: Cav
    Steam Link: https://steamcommunity.com/id/Sylvarri/
    I confirm that I will be attending the draft cup itself (13.3.2022 at 17.00 CET).
  12. troechka33

    [Beast 7] Gambler League - Week 4

    Division A:
    Risen Manifest 8 : 9 The Holy Inquisition
    Destiny Masters 12 : 5 Divitiarum
    Deutschritter Furor 12 : 2 Vineyard Workers

    Division B:
    The Chide Village 10 : 6 Keyboard Warriors
    Deutschritter Superbia 9 : 7 The Holy Inquisition II
    Destinction Masters 5 : 10 Risen Manifest Silver
  13. troechka33

    [Beast 7] Gambler League - Week 3

    Division A:
    Risen Manifest 7:9 Destiny Masters
    Deutschritter Furor 8:9 Divitiarum
    The Holy Inquisition 12:0 Vineyard Workers

    Division B:
    The Chide Village 11:5 Deutschritter Superbia
    Destinction Masters 6:10 The Holy Inquisition II
    Keyboard Warriors 7:9 Risen Manifest Silver
  14. troechka33

    [Beast 7] Gambler League - Week 2

    Division A:
    Risen Manifest 9 : 6 Deutschritter Furor
    Destiny Masters 7 : 8 The Holy Inquisition
    Divitarium 12 : 2 Vineyard Workers

    Division B:
    The Chide Village 10 : 6 Destinction Masters
    Deutschritter Superbia 4 : 12 Keyboard Warrios
    The Holy Inquisition II 4 : 10 Risen Manifest Silver
  15. troechka33

    [Beast 7] Gambler League - General Bet & Week 1

    WEEK 1

    Division A:

    Risen Manifest 12 - 4 Divitiarum
    Destiny Masters 12 - 0 Vineyard Workers
    Deutschritter Furor 3 - 12 The Holy Inquisition


    Division B

    The Chide Village 7 - 8 The Holy Inquisition 2
    Deutschritter Superbae 4 - 12 Risen Manifest Silver
    Distinction Masters 5-10 Keyboard Warriors
  16. troechka33

    [Beast 7] Gambler League - General Bet & Week 1

    General Bet:

    Division A:
    Top 3 Teams: 1. HINQ, 2. RM, 3. DM
    Top 3 Players: 1 Relexan, 2. Quadri, 3. Axder

    Winner of Division B: HINQ 2
    Top Player of Division B: Runcop

    Winner of Division C: APE
    Top Player of Division C: TraxS

    Winner of Division D: STIX
    Top Player of Division D: AlpER Tunga

    Winner of Division E: Teutonic Orden + Black Team - Manticores
    Top Player of Division E: orle
  17. troechka33

    Make Cav Stronger Again

    I think would be smart to buff cav by just giving it actual perk options.
    Like @NIN3 said, they need to be reworked.
    For example, on decent level of gameplay you would always take a shield on the light cav, while its so stupid to build perks around the fact that "you can get stonger (by taking lance or longer spear) but you need shield drop from the archer". And this is not consistent - why does battanian cav get a shield and the other dont?
    Aserai horse is garbage choice, much lower hp, slow, unlike camel cant just bounce from the walls.
    Khuzait light cav - why would you need a bow perk? Why not just take a horse archer?
    Another mention - differences in horse choices quality reletive to picking armor for the rider. While it could be OK choice to take armor for empire and vlandia light cav its absolutly NOT worth taking it for sturgia, khuzait and battania because you horse turns into garbage compared to perk option.
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