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  • Users: jwo7
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  1. Bug Reports (for Phantasy Calradia 2014 only please)

    gsanders said:
    jwo7 said:
    Upgraded from 150j to 150L2 when it came out.  Now I get 4 or 5 notices about changes in nation relations every midnight and all the wars last one or two days.

      When I next get time at my coding calendar (I'm closed today), I'll stretch time between checks more.  At least it declares wars.  I just need it to keep the same state for 30 days - war or peace.  It's a fairly small change but it happens tomorrow (and maybe "work" needs something so if so its Tuesday).

    Forgot to tell you, gsanders.  Despite "bugs" I am having a great time playing this mod.  Mage requires a totally different approach than native or any other mod.  It has refreshed what was familiar, but repetitive, play.
  2. Bug Reports (for Phantasy Calradia 2014 only please)

    There seem to be two bug report threads.
    also, I posted this in the "Currently working on ..." thread.  I'll get my act together and keep the bugreps to the appropriate places.

    Doing good work, gsanders  :grin:
    v150h2
    Ran into an invisible musician/poet in Shariz tavern.  Let me know if you need a screenshot.
  3. Currently working on...

    Doing good work, gsanders  :grin:
    v150h2
    Ran into an invisible musician/poet in Shariz tavern.  Let me know if you need a screenshot.
  4. Currently working on...

    gsanders said:
      patch v150ihot patch

        "incorrect skeleton for animation  442"  probably an undead mount <--- fix tomorrow low on time
                                                                  no, looks to be my own mount (warg) on Tamar, or maybe a warhorse

    This exact message using v150i-hot crashed my game during a battle with 12 mounted steppe bandits infesting a village.  There were ~15 horses running around and 100+ total troops, enemy and friendly.
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