IEnumerable<string> locks = Campaign.Current.GetCampaignBehavior<ViewDataTracker>().InventoryGetLocks();
Not gonna lie, I totally stole my wife's armor ? She's governing a town, not like she needs it!
Ah, I see. I don't have MCM installed at the moment, I will try reinstalling and see if the problem persists. I had removed it for testing purposes and never reinstalled.
Correct, autotrader.
at TaleWorlds.DotNet.Managed.GetStackTraceStr(Int32 skipCount)
at TaleWorlds.CampaignSystem.CampaignGameStarter.AddGameMenuOption(String menuId, String optionId, String optionText, OnConditionDelegate condition, OnConsequenceDelegate consequence, Boolean isLeave, Int32 index, Boolean isRepeatable)
at AutoTrader.TradeBehavior.AddDialogAndGameMenus(CampaignGameStarter campaignGameStarter)
at AutoTrader.TradeBehavior.OnGameLoaded(CampaignGameStarter campaignGameStarter)
at TaleWorlds.CampaignSystem.MbEvent`1.InvokeList(EventHandlerRec`1 list, T t)
at TaleWorlds.CampaignSystem.CampaignEvents.OnGameLoaded(CampaignGameStarter campaignGameStarter)
at TaleWorlds.CampaignSystem.CampaignEventDispatcher.OnGameLoaded(CampaignGameStarter campaignGameStarter)
at TaleWorlds.CampaignSystem.Campaign.OnGameLoaded(CampaignGameStarter starter)
at TaleWorlds.CampaignSystem.Campaign.DoLoadingForGameType(GameTypeLoadingStates gameTypeLoadingState, GameTypeLoadingStates& nextState)
at StoryMode.CampaignStoryMode.DoLoadingForGameType(GameTypeLoadingStates gameTypeLoadingState, GameTypeLoadingStates& nextState)
at TaleWorlds.Core.GameType.DoLoadingForGameType()
at SandBox.SandBoxGameManager.DoLoadingForGameManager(GameManagerLoadingSteps gameManagerLoadingStep, GameManagerLoadingSteps& nextStep)
at TaleWorlds.Core.GameManagerBase.DoLoadingForGameManager()
at TaleWorlds.MountAndBlade.GameLoadingState.OnTick(Single dt)
at TaleWorlds.Core.GameStateManager.OnTick(Single dt)
at TaleWorlds.MountAndBlade.Module.OnApplicationTick(Single dt)
at TaleWorlds.DotNet.Managed.ApplicationTick(Single dt)
Thanks a bunch. I thought I had searched the Bannerlord folder for that particular DLL but evidently not.