:!: Scroll to the bottom for UAIG info :!:
Hello everyone, Koaandl returns from an extreme absence and revives his dead mod, MageMod, into With Fire and Sword, as
MageMod: Redemption
This time MM:R (the working acronym) is being brought back with all new custom particles, models (well, to my...
Castle-Wars: Battle for Supremecy
Yes, the next mod from the creators of the now defunct MageMod, this mod is focused on team based gameplay and tactics.
\/ DOWNLOAD HERE \/
http://www.mbrepository.com/file.php?id=2486
/\ DOWNLOAD HERE \/
I apologise for the file size, as it is not yet final...
So in my mod (MageMod), there are some "summoning" items, that basically just spawn a troop or horse when the thrown item hits the ground, at the hit position.
Currently, for some reason, the first time someone "sees" (eg when they connect to a server for the first time, and someone uses the...
So after playing a few modules (1866, PWMod, FPWMod, Roman Mod, Hunt), I decided i wanted to make my own module that would be fun to play, but have balanced and team orientated gameplay.
And thus i present,
MageMod
MageMod is a team oriented (or atleast in my mind ;D) mod that revolves mainly...
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