(72,
[
(call_script, "script_update_mercenary_units_of_towns"),
#(call_script, "script_start_update_mercenary_units_of_towns"),
#NPC changes begin
# removes (call_script, "script_update_companion_candidates_in_taverns"),
#NPC changes end
(call_script, "script_update_ransom_brokers"),
(call_script, "script_update_tavern_travellers"),
(call_script, "script_update_tavern_minstrels"),
(call_script, "script_update_booksellers"),
(call_script, "script_update_villages_infested_by_bandits"),
(try_for_range, ":village_no", villages_begin, villages_end),
(call_script, "script_update_volunteer_troops_in_village", ":village_no"),
(call_script, "script_update_npc_volunteer_troops_in_village", ":village_no"),
(try_end),
]),
(72,
[
(call_script, "script_update_mercenary_units_of_towns"),
# (call_script, "script_start_update_mercenary_units_of_towns"),
#NPC changes begin
# removes (call_script, "script_update_companion_candidates_in_taverns"),
#NPC changes end
(call_script, "script_update_ransom_brokers"),
(call_script, "script_update_tavern_travellers"),
(call_script, "script_update_tavern_minstrels"),
(call_script, "script_update_booksellers"),
(call_script, "script_update_villages_infested_by_bandits"),
(try_for_range, ":village_no", centers_begin, centers_end),
(call_script, "script_update_volunteer_troops_in_village", ":village_no"),
#(call_script, "script_update_npc_volunteer_troops_in_village", ":village_no"),
(try_end),
]),