Summary: Game crashes when last enemy is killed inside the keep in Mazhadan Castle. Happened to me twice.
How to Reproduce: Enemy was down to 1 inside the keep (after siege) of Mazhadan Castle, I think as soon as he was killed by AI, it crashes.
Have you used cheats and if so which: No
Scene...
Summary: Flickering in battle map
How to Reproduce: Just staying still or adjusting camera occasionally brings flickering
Have you used cheats and if so which: No
Scene Name (if related):
Media (Screenshots & Video): Video here: https://streamable.com/kjat8a
Computer Specs:
OS: Windows 10
GPU...
Oh come on how much detail do you guys need. Load up a battle with 500 men and a mixed force. Once battle loads up go out front and kite the entire enemy cavalry force as they get cut down by your archers. Watch as 25 men pursue you in a giant circle ignoring the entire army.
A lot of these can be implemented in mods.
For example, I can't see TW implementing a companions take gear from loot feature. It's clunky. In warband, mods did that.
re the advance 10 paces, you can just f1 f1 on where you want them to go. While having that functionality there's not much point ordering your army to advance 10 paces. I don't know about you but I don't want clutter in my tactical options.
So? MP had a long beta period before this. It's good they focus on SP for a while. And as a beta participant, I can say that MP has gotten significantly better from where it was last left off in the beta.
I personally think it’s reasonable. I found it confusing at first but started to look at the battles from a more realistic perspective. In cold arms era, FORMATION really matters. Don’t put your archers behind your infantry line! They can’t fire especially when the infantry units has engaged the enemy. Let your missile units line of fire cross the melee line with an angle. I personally prefer to have archer formation standing at the left hand side of my own infantry line. So that they have a maximum engage duration before enemy arrives at infantry line; also units carry their shields on their left hands which expose their right hand sides to my archers.
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