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  1. Why be a Mercenary?

    I guess lots of stuff that we talk about here is unnecessary! Bannerlord have lots of bugs and missing features but Taleworlds work very hard :wink:
    Good one. I hope in the next 8+ years we get the above mentioned features done.
  2. Kingdom Policy "problem" -influence constantly :)

    It feels poorly thought out.
    This. As so much in this game :smile:
  3. Reus' Rants & Critiques

    Very true. Sieges also stopped being special to me rather early on, as I was able to participate in the siege of several castles and towns only shortly after having joined the kingdom. When I joined the first siege, I was naturally very excited, but then I was already experiencing my second, third, and fourth sieges shortly after the first one. I believe that a siege should usually feel like the siege, just like a battle should feel like the battle, but they just seemed to happen so often that they became less special to me. A hostile kingdom was already snowballing in my game at that point, so it could be that the other kingdoms also got aggressive as a result, but we were taking, and losing, castles left and right. It likely also goes back to the thing about kingdoms having multiple armies running around at the same time, which allows them to conduct more sieges. I personally would prefer larger, more memorable sieges over the smaller, more frequent sieges that we seem to have now.

    Let me know if you didn't have the same experience though.
    Same.
  4. One step forward two step back

    I feel the same and wrote a similiar post. It's really disappaointing in many years for 8 years in development when you not get much more than a graphical update. Which some people only wanted but with like you mentioned incomplete/ missing features from he previouse game.
  5. SP - General Singleplayer suggestions

    Hi all, I'm sorry if I'm sometimes not right on the spot but I'm still in overhyped mode. This is a bit of a rage but with enough structural critizism to still be considered a suggestion. So lets start. First of all I have about 1940 hrs in Warband with 1939 of them in singleplayer. I played...
  6. Marrying someone feels like a job interview

    Skills aren't really taken into account from what I have noticed. I had the same percentage chances of marrying a character on day 1 with minimal charm as I did on my day 350 with stupid high charm. 9% Crit Fail rate, with a 53ish% Success rate. No change based on my skill being 12 vs 220.
    This. I mean they worked eight years on this for what? They basically have nearly all the old scripts. They only made a new map and a bunch of graphic effects and so on. I mean it wouldn't be to hard to just add the best features of the most popular mods and go on with it.
    Also now they restrict workshops income. Why implement this system at first if you than restrict it? Money doesn't play a big role after a certain point anyway and the early game restrictions are huge.
    Also after the new patch I get permanent siege crahes but I guess this is expected at this stage.
    I will make a longer post about this.
  7. Why would you do this?

    Why would set a cap to the workshops? Do you have something against free markets? Don't come up with that socialist bull**** like modern goverments do please. Does someone know a workaround for this i.e. a config file change?
  8. Dev Blog 06/09/18

    We think the only viable way to support this is to make a single party co-op where additional players can join the main player’s battles but cannot venture into the campaign map on their own.

    Very weak. But what would you exspect from a company that has a forum from the last century? I know many fanboys will now defend them but in fact they handeled the whole release badly
    and all they had to do is transport a existing game to a new engine and model it out. Sure they made some small changes but nothing that allows a 7 year or even longer, because we don't know, development time with such a huge team. Very weak taleworlds!
  9. [BUGS] Support Thread for v3.9

    Had two crushes now in endgame. I got the complete map and only got some armies left + some lords from other factions.
    In my whole playtrough, 1400+ days, I never had any crashs whatssoever and now it already happened the second time.
  10. [LEGACY] Quick Questions // Quick Answers

    nikklenikkle said:
    hate to keep spamming this forum but ive run into another dilemma, I wanna make a chapter for the knights of the eventide but I cant because I already made sir allistar a lord and apparently he is needed. Is there anyway to get him back? I don't wanna use cheatmenu to spawn him in as then that spawns in every other companion in my party and might break the game. Any help would be greatly appreciated

    You can only get him back if he rejects your kingdome and than rejoins you again, e.g. when you kill the other kingdome. Or ofc you could raise him to like 100 relations than kick him out and try to make him rejoin. Although I have not tried this and also it may not work because when he's joined on the world map and joins you, you kinda lost.
    Hope this helps.

    Grats
  11. Perisno Mod Bug Reports

    st1ckman said:
    Can someone explain me why the guys in the right corner are staying like that during the siege? I was attacking Vinica and seems quite odd they don't give a **** about the guys on the top of the wall  :lol:

    Most probaly a routing problem. It's mostlydue poor scene design that one way is basically blogged and another isn't available. I hope it gets improved in persino though, more ladders; stairways to the walls etc.
  12. SP Native t

    Efe Karacar said:
    Hey men,

    Been a while - here is what I am working on.

    Changelog 0.7

    Release date? :oops:

    Also: Is it planned to improve the siege scenes? I mean we all know that a one ladder siege isn't really logical or senseful. It's one of the things that distracts me the most so I wanted to ask.
  13. Dev Blog 19/07/18

    Could you give it a background image? That gave the real feeling in warband imho.
  14. Perisno Q&A + FAQ

    TommyS said:
    With your kingdom army, once you summoned it:

    - you cannot give orders (no option)
    - you cannot disband it (no option)

    It just roams how it wants, where it wants, until it gets killed, and then you can issue another one (30k).

    I think that should change. What sense has a Kingdome Army if you can't issue any orders?
    So the ability to give it the basic patrol feature plus one to follow you would be appropriate.
  15. Slave/sacrifice prisioners command

    Wrong topic I would say. Have you looked in the The Forge section?
  16. Enterprises + Buying Land

    I try to strucutre this a bit:

    To enterprises:
    The ones who yield the most money. This depends from city to city. You can always check by asking the guildmaster how much this enterprises costs.
    But generally silk and dye is good and leather can be also cost effective. But always check by asking the guild master.

    to the land:
    In perisno the population in citys is capped to 10000 men. Recalculated to acres its 50 acres max. if I'm not mistaken.
    The cultivate land feature is basically for when a city is very desolate they sometimes only have about 1-10 acres lets say, so now you can boost the max acres count to 50 to make a investment in the future if you have the money at hand and can secure a positive development of the city.
  17. Perisno: The New Beginning (v. II, Patch 3: 03.apr.2019)

    Hi. Here to report some bugs I encountered:

    Script bug I encountered vs some falcon troops multiple times. Seems that only happened when pressed TAB to fast.
    So basically the enemy group was beaten und than a second battle screen came up where I had to fight but was vs 0 enemys.
    Some screens:



    Another bug I experienced after taking the falconian theretory. I saved and next day I logged in I had only about 400 renown left and the bases where all named the same. Is it btw normal that you can't rename bases but Farms etc.?
    More screens:
  18. Ships

    How can i buy one or find one?
  19. Suicide Bandits

    The title says it all. I have 150 people they have 8 they rush in.I hope it's fixed soon because it's pretty annoying having them rushing at you.
  20. Suggestions

    Something completly different: How about some sweet signatures?
    Somebody here who can do it?

    Greetings Martin
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