i have played on the updated map for a while, but i still have the same issues as with the older version.
as defender half of the team still can be locked out at A and B and if the other half pays no attention, then you lose the round.
well, bad luck but is it possible to modify the door mechanics so that defenders can open doors from both sides but attackers only from the inside?
another thing is the new gap at the G flag. is it possible to add some kind of ramp at the scaffolding? i am a bit lazy and it bothers me a bit to take a detour to get back to the courtyard.
as attacker not much has changed except you have fewer options now.
you still have your three attack routes (A - main gate, B/C over the walls) but now B and C lead straight into defender spawnpoints.
and there is still a spawnpoint directly at the G flag.
a solution could be to move the spawnpoints to the cavalry spawn so the defenders do not spawn directly near the flag. from there they can climb the tower to man the walls or go through the gap to defend the flag.