Should we revamp the end trait for all skills and max it more meaningful and less about getting even more levels? Maybe make the end trait more meaningful? Honestly I don't care for the traits at all, I kinda liked the old system in Warband more. Your starting character seemed a little more...
How do I tell what mod is causing a crash? It was working perfectly fine till the new hotfix. Is there anyway to tell what is causing this and what mod is causing it?
Exception information
Type: System.NullReferenceException
Message: Object reference not set to an instance of an object.
Source...
I don't understand. I am a mercenary under the southern empires and I see them in 3 wars and they declare another war against the western empire when already in 3 other wars. If they're even in one war, why would they seek to start another one while that one is happening?
ATM it's almost impossible to get, especially early on in the game. Getting the amount of morale you need is only really achievable by winning big battles.
can you please add actually good but high expensive mercenaries to taverns please, I don't think I've ran into a single mercenary that was worth picking up.
It's be cool if clans felt like an actual entity rather than just yourself building it up alone. It would be nice if you could order your companions to do their own autonomous things and contribute to the clan, like money, renown, etc. Make it feel like a clan, rather than you just doing...
I heard it wasn't fully implemented. What is left out and is there anyway I can become king? Can I only become king and a pre-existing kingdom or can I create my own?
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.