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  1. SP - Quests Make main quest time limit OPTIONAL

    I understand that you want players to prioritize and focus on main quest during campaign, but those limits do not work well. I am not the type of player that likes to rush. I play games to RELAX, w/o time limits etc. I do not want to beat records. Especially when you want to RESTORE Empire and...
  2. SP - General Saving crafting template, no reset of parts after craft, time etc.

    I have several suggestions, concerning 1.6: 1 - CRAFTING: after crafting one item all chosen parts should NOT go back do default ones. Sometimes we make a lot of the same (usually cheap in materials, but giving lot of XP) weapons. And constant re-selecting parts is annoying 2 - CRAFTING: option...
  3. Windmills and other stuff :)

    Hi, I am curious whether windmills give +5% prosperity ONCE or every weak? It's important to me :) And... Are the construction times shortened here? In native they were way too long and windmills were useless... Did u give players ability to possess bigger armies ?
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