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  1. Sultan Mubashar

    e1.6.0-v1.2.7 Modding Changes

    "DefaultPartySpeedCalculatingModel" and "DefaultPartyWageModel" in 1.7.0 is broken for modding? Kindly fix it...
  2. Sultan Mubashar

    Bannerlord Wishlist

    BATTLE REPLAY:
    There should be an option of Battle Replay at the end of each battle so that players can watch the battle again in free camera mode.
  3. Sultan Mubashar

    Bannerlord Wishlist

    CHAMPION WARFARE:

    There must be a pre-battle champion warfare where both sides choose their champions (max of 3 for each side) who engage in one-on-one combat resulting in morale boost for winning side and morale penalty for losing side. After that, losing side reassess the outcome of the battle. If odds are seriously against them due to that morale penalty, they offer their surrender to winning side, or continue to pursue battle otherwise. Winning side may accept or reject their offer and continue battle/slaughter in case of rejection while losing army starts retreating.

    In some cases, like siege Assaults, battles can be resolved through champion warfare, e.g. messenger from defending party is sent out to the attacking party during town/castle siege to determine the outcome of the siege by champion warfare. If defending party wins, attacking party will abandon the siege but if attacking army takes lead, defending army will surrender the town/castle to attacking army.
    Power balance of both fighting armies, personality traits of army commanders, relation between fighting kingdoms and relation between army commanders to be few of the determinants of whether both parties agree on the champion duels or not.
  4. Sultan Mubashar

    Bannerlord Wishlist

    ADVANCED MOVEMENT ORDERS:

    It will be nice if possible to create multiple waypoints (10 to be minimum) for a formation during combat through RTS CAMERA (mod). A few examples like
    1): Creating a circle around enemy through multiple waypoints on the map for horse archers so that they continuously run and shoot in circle around enemy by following way points repeatedly.
    2): Creating a better flank path through multiple waypoints for cavalry. Cavalry starts their movement from starting point and reach end point through given way points. when they reach at end point, they will be just behind the enemy archers to flank.
    3): Creating a to and fro pathway for cavalry/infantry to protect your archers from enemy flanks.

    A few examples of order commands can be;
    1): Continuously follow the waypoints in loop while shooting.
    2): Reach at a point by following waypoints and hold position there.
    3): Reach at a point by following waypoints and start charging from there etc...
  5. Sultan Mubashar

    SP - Battles & Sieges Champion Warfare

    There must be a pre-battle champion warfare where both sides choose their champions (max of 3 for each side) who engage in one-on-one combat resulting in morale boost for winning side and morale penalty for losing side. After that, losing side reassess the outcome of the battle. If odds are...
  6. Sultan Mubashar

    SP - UI Party Screen + Encyclopedia Troop info Improvement

    Kindly cast your vote here so that devs implement this UI at their earliest.
  7. Sultan Mubashar

    SP - UI Party Screen + Encyclopedia Troop info Improvement

    Hello, the visuals you have provided seems to be broken. Can you please check them out?
    It's fixed now,,,
    Thanks!!!
  8. Sultan Mubashar

    SP - UI Party Screen + Encyclopedia Troop info Improvement

    1): Party Screen must show off the wares and weapons of every troop(Player/Companions/Generic Troops/Captured Lords/Prisoners) as shown below in the sample image; 2): When player hovers over item icon, a tooltip of item stat should appear as shown below in sample image; 3): when player...
  9. Sultan Mubashar

    SP - Battles & Sieges [Suggestion] Auto Aim + Kill Cam

    They can make it configurable in game options so that players can enable/disable these features according to their preferences.
  10. Sultan Mubashar

    SP - Battles & Sieges [Suggestion] Auto Aim + Kill Cam

    It's an interesting idea, but things like a cinematic killcam wouldn't seem to be something that would fit well with what makes M&B unique.
    Courtesy to the interesting ideas of this kind, battles will be less boring in the longer play sessions.
  11. Sultan Mubashar

    SP - Battles & Sieges [Suggestion] Auto Aim + Kill Cam

    Kindly introduce the following features in the game:? 1) AUTO AIM - When holding a specific key, let AI automatically aim nearby enemy at the headshot for us in ranged combat mode. This feature is there in the android replica of mount and blade game called "Steel and Flesh 2". Actually this a...
  12. Sultan Mubashar

    [Mod Request] Improved INFO BAR

    Looking for a mod that shows party encumbrance and clan renown values at the info bar and also formats the values of food, renown and encumbrance and party size into k,m,b just like gold value.
  13. Sultan Mubashar

    [Request] SUPER COMBAT Mod

    Can someone plz make a SUPER COMBAT Mod featuring the followings:? 1) AUTO AIM - When holding a specific key, let AI automatically aim nearby enemy at the headshot for us in ranged combat mode. This feature is there in the android replica of mount and blade game called "Steel and Flesh 2"...
  14. Sultan Mubashar

    ENHANCED TRADING SYSTEM SUGGESTION

    Let Player buy caravans (limited to 10-20)  from the towns with which he has good relationship, then define detailed routes with destinations, transaction types (buy/sell), Types and quantity of goods, Price/Cost/Profit Filters etc... .  Player may attach some troops to caravan party for added...
  15. Sultan Mubashar

    Max Inventory Slots

    sounds like awesome to me. I may start trying it someday. Thanks DerGreif.
  16. Sultan Mubashar

    Max Inventory Slots

    I have increased the limit for inventory_management skill upto 15 but inventory slots in my inventory window stop increasing as I reach at skill level 10. Is there any way to increase max inventory slots in the game from 96 to any number? Is it hardcored?
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