SirMairaki said:
For the Civ relation, I think this will play out differently because as far as I can tell, they simply tell you how much influence each action costs, so either you can do it or you can't.
Based on many of the things they've talked about, it would seem as though the AI will have influence as well.
As for why they would value it, it'd be the same reason as why they value honor or renown: it's what people do. TW is just putting a visible quantity on something you see in the real-world.
Yeah I mean, like I said, I do hope it plays out differently. Obvious TW made this great game, I feel one should always give benefit of the doubt when a dev has proven themselves as original and interesting as they have,
I don't ascribe to the notion that people 'just do' anything. The very notion that one has to 'spend' influence to get people to do something already implies they don't 'just do' it. People have often very powerful reasons for why they do something, perhaps even them not knowing that reason. Renown is a measure of accomplishment, what your past deeds have wrought. Honor is how much someone can implicitly trust you with a task. Also these are not bartered, but earned or lost depending on
actions. Influence doesn't as easily translate, and still makes little sense to me why it might be bartered. Again, if you have done a thing to earn influence why should another lord pay you back?
So ex. I want a lord to come with me on an attack on an enemy castle, as oppose to joining the king. Here the idea is if I have saved up enough influence the lord will come with me rather than the king? The real reasons for why a lord might do that are slightly varied; recognition of my waxing power and the kings waning power, their desire for glory, the attack will have better results for this individual than the one the king is doing. None of those motivations have to do with my 'influence' in the sense that I think the barter nature of influence here is really most analogous to favors. He won't betray his king, or is long term strong self interest, for a favor.