Kissaki said:
Ok, so I installed Segoroku - twice, since after the first time I noticed the historical nobori thing only applies to
3.1, and I'm still running 3.0 on 1.158 (because I'm not sure if 3.1 works for 1.15
.
Did a bit of tweaking of the NPCs (and a bit surprised to find Musashi equipped with a daikyu), removed ninja-to and sakabato from the merchandise (I'll smoke out all traces of them in troops.txt later), and installed Realistic Sword Textures.
Or so I thought. I unpacked them to the textures folder, but it doesn't seem to have had any effect in-game. Indeed, I was not prompted to overwrite anything, either, when I unpacked the three files. Any advice on this?
Never mind, I discovered I had only unpacked the Readme - probably because I clicked on it to read before I unpacked. Now it's all good.
(I'm thinking of nerfing those guns, by the way - and I'll juggle the arrow stats around, too. And then there's the polearms, and the... this'll take all day.
)
Was that stupid sakabato still in the game? Could it be that it was just in the files, but not in the troop loadouts/merchant lists?
Because if it still actually pops up in the game then I had better have a talk to Hasegawa_Taizou about that, that thing is just an embarrassment that phlpp put in Gekokujo because he likes the anime that it's from, I was sure I asked Hasegawa_Taizou to get rid of it.
The ninja-to is in there for the ninja fans, maybe there will be a purist version of Sugoroku one day that does away with all the nonsense and post period things, yeah... maybe.
If you happen spot the Mongolian chopper or whatever it was called, or the overpowered wodao, let me know about it, I can't check because I'm not on the very latest version of Sugoroku.
I really want these things to be permanently removed for all eternity.
I'm also surprised about Miyamoto being an archer, how the heck did that happen? (that was a rhetorical question, I'll have to talk about Hasegawa_Taizou about that as well).
Also, do the guns still all have accuracy 100? They do right? Yeah you will definitely need to tweek them, I don't think that Hasegawa_Taizou is willing to balance their accuracy properly.
About the realistic sword texture patch: keep in mind that only so much could be done with the new textures because of how the texture maps were created for the sword models.
So you can expect to see a ray skin saya on a nodachi however unlikely that is in real life, this can't be helped without making new sword models or at least remapping the texture map.
Even so, they won't look like they have Edo period koshirae anymore, or maybe it would have been more accurate to say: modern wall hanger koshirae.
Hopefully you will be able to enjoy Sugoroku in spite of it's flaws, I know from personal experience that tweeking the files to your liking can indeed take all day.