A new bug thread has been started to make it easier to track. The old thread can be found here: http://forums.taleworlds.com/index.php/topic,49816.0.html
I'll try to keep the known bugs and any workarounds for them in this first post. If you think you've found a bug please check here to see...
So I got bored a couple weeks ago and wrote some code which has been immensely helpful in testing mission triggers and troop or item changes, so I thought I would share with everyone.
What this code does is let you create customizable sparring matches. When you go to a town and talk to the...
Another search came up with a lot of rotation information for models, but nothing for what I need.
I'm trying to rotate a party on the map screen. There are the position_rotate_x,y, and z commands, but they don't seem to actually do anything once I apply the "rotated" position to the party. ...
A search found some threads that discussed limits, but I couldn't find a direct reference to the number of parties the game is limited to. I have seen something that suggested the number is over 600, but something I'm considering may put the number of parties I implement closer to 6000.
Has...
So there's this little function in the Module System known as agent_get_combat_state and it's not documented in any way. In fact it's only used once in the entire thing that I've found, and that's in sieges to reportedly determine if a ranged unit can see a target or not.
I've been wanting to...
If we see a question over and over we'll add it to this list. If you ask a question that is answered here we will lock your thread and all point and laugh at you.
How do I install this mod?
First, check this thread: http://forums.taleworlds.com/index.php/topic,49800.0.html
Download the base...
This topic has been merged with Suggestions for Implementation within the Mod at http://forums.taleworlds.com/index.php/topic,49917.msg1419306.html#msg1419306
The new looting system is in and the curve from the looting skill is much more drastic than it was in Native. I've tested it and think I have it well balanced, but that's just my opinion and I'm sure plenty of people will have differing opinions on a change this big. Give it a shot, let me...
Looking at the poll new buildings is highly requested. Looking into it there's room to add 13 new construction types without my having to do a LOT of annoying rewriting. That being said, if there's more than 13 good ideas I'll go ahead and do that annoying rewriting.
Give me ideas for...
I got this message in my inbox and thought best to answer publicly in case anyone else had a similar question.
They are treated almost exactly the same as lords as far as the game is concerned. This means they will eventually recruit and train troops over time, though it's best to give them...
I need a few people to help me test some changes I've made. I will not tell anyone what those changes are, you'll have to figure them out yourself.
What I need is for people to try out v0.516 for a while and get a feel for how their frames per second is during battles. Then to download the...
I noticed once you rebel you can never make peace with the other factions. Personally, I think you should be able to, but I wanted input before I make any big changes.
I'll try to keep the known bugs and any workarounds for them in this first post. If you think you've found a bug please check here to see if it's already known before you make a post about it. If it hasn't been found yet, please explain what you were doing to encounter the bug as best as you...
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