to my previous question, about small battle scenes (generated battle maps) .
I could not wait till patches
, and finally found a way to increase the size of these scenes.
So, just in case someone also wondered how to do it
everything you need is stored in Scene.Txt file (backup it before editing, game will not load if you mess something)
There are lines in that file, with text like this
"outer_terrain_plain
scn_random_scene_snow random_scene_snow" and so on. (for plain, desert etc)
And there is long code in each section, that looks like this : "0x0000000229602800000c371200003efe00004b34000059be"
( mb it will be different for you)
You can change it with the help of this nice code generator
http://mbcommands.ollclan.eu/terrain/ (increasing x and y size)
For some reason it does not work with forest maps code copied from scene.txt , so i had to find out which symbols and numbers in this long code are responsible specifically for size , and changed only them.
Note - increasing size of a map will make loading slower and might lower FPS (esp. sceness with a lot of trees and so on)