Skyrage said:
If you mean special moves as in a player makes a series of pointless moves and all sorts of magical light starts shining around and the player shouts "Haduken" before making a super attack, then I will have to ask you to go and bury yourself under some rock.
I wanna shout "haduken!", then shield bash someone!
Seriously, i really like the ideas of grappling and different "bashing" moves(shieldbash, kick, hilt bash) They were very common on the battlefield and lots of heavy armored combat relied on these techniques to get the kill. I also like the bill/hook idea.
Disarming moves would be nice, but we'd have to add the "pick stuff up" feature to grab weapons and shields off the ground and off bodies.
I'td be nice if you could grapple and opponent, then knock him back or down, and move in for the kill while he's disoriented. Just need a grapple button, then up or down to knockback or knockdown.
Disarming would be nice too, maybe if you grapple, then hit left, you disarm your opponent's right hand, and if you hit right, their left hand(because your hands are reversed from your opponent.
Also if you get grappled, you just have to react like blocking an attack. You can block the grapple, but if that doesn't work, you have to block whatever move your opponent pulls on you, just like normal combat.
Grappling and disarming could be the special move if you are only using a 1h weapon and no shield, then if you have a shield, you shield bash, and a 2h weapon you hiltbash(with 2h swords and other appropriate weapons) or kick.
(Wow, if you use a shield and a bastard(1h/2h) sword, you could utilize all of the special moves without changing any equipment... just weapon switches while in combat
)
I think this is a really good idea, it would definitely expand M&B's foot combat exponentially.
Although i wouldn't expect these features anytime soon, as they would require ALOT of animation.