Quick question for
@Callum AND
@NIN3 (since he seems to be the main man behind multiplayer maps) regarding map hosting in the future for server hosters.
Is it worth it for us to begin working on our maps now? While some features such as flag spawns and entry points are not in our version of the mod tools yet, once those features are added we will be able to add them retroactively to our maps correct? I imagine it will be ok but most of us are not familiar with your map tools yet. Are there any special circumstances such as entity limits or performance recommendations in regards to overall map size that the community map makers should be aware of before we start creating?