No idea. Probably it gives variable results. For example I did have one crash before the hotfix, but that didn't happen again once I loaded a previous save and entered the same hideout.
It is for now, because the combat system should've been paired with suitable missions. Just old Warband missions won't work with this one that requires much more care, where even 1v1 melees have to be taken seriously. Unless you play horse archer strictly, that hasn't gone down in power scale as dramatically.
I think that access to the game ownership page was removed temporarily (hence the need to paste previous game key for discount instead of it being fetched automatically). There used to be a login button on the main/store page just before the launch. Logging in at the community page works, but it's atm not connected to the store - just the forum.
Interesting. Your experience seems really weird.Razielkh said:
Any of the previous hotfix ones or just 3.3.Jason L. said:
Enhanced Options -> Party Options.TrexTemplar said:
No but I ran into it for the first time in about 50 hrs on this version. Good old crash. I'll try not to build the castle from the village next time if it helps, though it was fully upgraded for quite some time so it might not have had anything to do with it.Jason L. said:
You can still do it the way I did before the fix if you really want to continue.hueman337 said:
I've seen this too. Currently about a dozen fights with 8+ prisoner management and zero captures. I've probably never captured a lord with this version, while kills are 10+ and some rescues from prisons. So the AI still captures them fine unless you are involved.Kingfisher1990 said:
That shouldn't apply here. CTT doesn't allow to add equipment which has higher requirement than what the unit has. Besides that, it's a buggy barely working thing.Jason L. said:
I had it once too. I think it could be because I had a custom lord with player culture before I had set up the kingdom troops. Were your kingdom troops still the blank templates when he started recruiting?Kingfisher1990 said:
I only know that it seems impossible to assassinate your husband even with 100 odds.hueman337 said:
Most parties of similar type do reinforce. Diffeent faction lords can also pile together against outlaws (or run to another faction's town/castle to avoid big enemy). The reinforcement range feels shorter than in other mods, but that's likely due to the mod having a bit different scale anyway. Mods with a smaller map look like they have a larger reinforcement radius compared to the size/distance between the army models.hueman337 said:
I was able to get a repeatable black texture error when use_vertex_shaders = 1 in the rgl_config.txt and wading through the cheat menu's find item tabs that forces loading of a ton of icons at once. Eventually after scrolling through around 10 tabs I started getting several black textures and soon it crashed.stevehoos said: