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  1. AgentSmith

    WSE - Lua edition [Beta], a new way of scripting

    So, Ladies and Gentlemen, I added Lua to WSE. This is meant as a replacement/supplement to the module system. If you don't already know, Lua is the de facto standard for scripting in the gaming industry - countless games utilize it. It's a powerful tool, especially compared to the module...
  2. AgentSmith

    Place-&Destructable Scene Props + weapon knock-back

    Hello  :) I'm writing some code that lets you place props in multiplayer, and it works very well. They also must be destroyable, but this is where I have problems. I added sokf_destructible to the prop, and while it has hit points now, my weapon slices right through it as if it wasn't even...
  3. AgentSmith

    MP Native SwordGame (GunGame/Arms Race port)

    Did you ever play CSS GunGame or CS:GO Arms Race? Well, if yes, then you will also love SwordGame! SwordGame is a port with 23 levels, each of them with unique weapons and armors! If you don't know GunGame, this is how it works: Every new player starts with level one and gets the first weapon...
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