Actually, I had forgotten that I was using a newer version of DLSS (3.5.10) that has built-in sharpening disabled (post version 2.5.1), which is why it looks so blurry. However, the devs should still update the engine to make use of NIS sharpening as recommended by NVIDIA, so that we can make use of newer versions of DLSS.
It doesn't have to be grindy but each stage should have its own set of challenges where, for instance, late-game could involve dealing with more high level -perhaps political- issues instead of going into a besieging spree or running errands. One doesn't get to properly experience what being a monarch entails.
That's the corporate way of saying no.
In this given example, would all troops under the command of the player get +%3 of the effects of both Deft Hands and Form Fitting Armor or is "bonus" being used to refer to something else? Moreover, in the case of the party leader being the captain of a formation, does that particular formation get to benefit doubly from the relevant perks or do they get applied only once and if so, which role (party leader or captain) takes precedence?
That should take about a year, coupled with other minor additions such as sally out missions, new scenes, etc. Afterwards, they will restrict themselves to only fixing bugs for the next few years and then we will get a DLC made by modders (like NW and VC) because that way, they'll still make money without allocating manpower away from the sci-fi game development and it will probably be decent given the high quality of some of the upcoming mods. This may be followed by other such DLCs and I suspect that Bannerlord will grow greatly in popularity thanks to the said mods and possible DLCs.
My bad, I had forgotten about this forum being about movies with European settings.
I distinctly recall this being in the game many years ago, shown in a gameplay video that I had failed to find the last time I searched for it.
Bannerlord's cultures are not exclusively European inspired so that doesn't quite work. Also, given the fact that TW is a Turkish company, you'd expect the developers to be aware of or honor their own quite rich archery history and traditions but alas, that doesn't appear to be the case.