Thanks for looking into this DEM1L1CH and other people posting here.
I did a few simulations on unmodded base patch 1.05 and the CWA mod version 0.1.0a.
Modded patch 1.05 here:
LINK
CWA version 0.1.0a here:
LINK
I also tried a simulation of with the new version of CWA, version 0.2.1 with the default parameter values.
However, i was unfortunately not able to replicate the results you were getting.
I made a single simulation and the result was slightly better than running the game without CWA, but it did not make a huge difference:
Map after 5 years (CWA default values)
Map after 10 years (CWA default values)
Notice that after 10 years Northern Empire is wiped, while Sturgia and Southern Empire are almost wiped. Its almost the same as in unmodded game, although more time passes before factions are wiped / almost wiped.
If a very dynamic map if what you are looking for, then it seems both unmodded patch 1.05 and CWA are good choices currently.
However if you prefer a more stable map for 10+ ingame years then that still seems hard to achieve, although the OP does indeed show it. Were any other mods used?
I tried to tinker a bit with the parameter values in CWA version 0.2.1, to give a higher chance of peace between factions. It did create a more stable map for a longer time. The downside was, that wars were often very short, which may be immersion breaking and not as fun. Also the map is less dynamic.
Map after 5 years (CWA modified values)
Map after 10 years (CWA modified values)
The modified parameter values used were:
RaidImpact = 0.05
SiegeImpact = 0.35
CasualtyImpact = 300
DailyCheckChance = 0.75
AttritionNecessary = 0.45
SuperiorMultiplier = 1.5
InferiorMultiplier = 0.75
Ind the end it is probably an individual preference which is better - a more dynamic map, or a more stable map.