I was wondering how to color an item properly using openBRF. Not by using the color tool in OpenBRF but to color it to make a completely different thing like for example I want to change the sarranid turban color to grey how would I do that?
Out of all the Map making guides i looked at i cant find one that shows how to save a new map as a custom one in scenes.txt and the SceneObj folder. They all have said to delete a existing map and i don't want to have to do that. is there anyway i can do this without deleting any maps?
I'm trying to add a map from the scening contest to my directory and whenever i go to play the map it crashes. So i was wondering how would you be able to put it in as a custom map?
One of the things that i didnt see in the previews was when people died by water that blood would seep into the water. i know its a little late but it might be a good idea for later versions.
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