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  1. Crashing after the battle

    AND THIS IS MY RGL LOG FOR THE SOD VERSION FIVE THE PREVIOUS WAS FROM WARLORDS

    Starting new log file.
    Module_name =  Sword
    Setting Map Min X =  -180.000000
    Setting Map Max X =  180.000000
    Setting Map Min Y =  -145.000000
    Setting Map Max Y =  145.000000
    Num Hints =  12
    Setting Time Multiplier =  0.250000
    Setting Seeing Range Multiplier =  6.500000
    Setting Track Spotting Multiplier =  0.800000
    Setting Blood Multiplier =  2.000000
    Setting player_wounded_treshold =  5.000000
    Setting hero_wounded_treshold =  15.000000
    Setting Skill Prisoner Management Bonus =  10
    Setting Skill Leadership Bonus =  10
    Setting Base Companion Limit =  9
    Setting player_xp_multiplier =  2.000000
    Setting hero_xp_multiplier =  3.000000
    Setting regulars_xp_multiplier =  3.000000
    Setting damage_interrupt_attack_treshold =  3.000000
    Setting armor_soak_factor_against_cut =  0.650000
    Setting armor_soak_factor_against_pierce =  0.350000
    Setting armor_soak_factor_against_blunt =  0.300000
    Setting armor_reduction_factor_against_cut =  1.000000
    Setting armor_reduction_factor_against_pierce =  0.650000
    Setting armor_reduction_factor_against_blunt =  0.650000
    Setting horse_charge_damage_multiplier =  1.000000
    Setting couched_lance_damage_multiplier =  0.750000
    Setting missile_damage_speed_power =  2.000000
    Setting melee_damage_speed_power =  2.000000
    Scan Module Textures =  1
    Scan Module Sounds =  1
    Loading Resource  test
    Loading Resource  textures_face_gen
    Loading Resource  shaders
    Loading Resource  textures
    Loading Resource  materials
    Loading Resource  materials_face_gen
    Loading Resource  uimeshes
    Loading Resource  meshes_face_gen
    Loading Resource  helpers
    Loading Resource  map_tree_meshes
    Loading Resource  map_icon_meshes
    Loading Resource  particle_meshes
    Loading Resource  skeletons
    Loading Resource  tree_meshes
    Loading Resource  xtree_meshes
    Loading Resource  grass_meshes
    Loading Resource  plant_meshes
    Loading Resource  body_meshes
    Loading Resource  object_meshes
    Loading Resource  object_bodies
    Loading Resource  goods_meshes
    Loading Resource  item_meshes1
    Loading Resource  horse_a
    Loading Resource  food
    Loading Resource  beards
    Loading Resource  armors_b
    Loading Resource  armors_c
    Loading Resource  helmets
    Loading Resource  helmets_b
    Loading Resource  village_houses
    Loading Resource  village_houses_a
    Loading Resource  village_houses_b
    Loading Resource  hair
    Loading Resource  deneme
    Loading Resource  interiors_a
    Loading Resource  interiors_b
    Loading Resource  interiors_c
    Loading Resource  arena
    Loading Resource  map_icons_b
    Loading Resource  castle_a
    Loading Resource  dungeon
    Loading Resource  stone_houses
    Loading Resource  snowy_houses
    Loading Resource  snowy_castle
    Loading Resource  helmets_d
    Loading Resource  castle_b
    Loading Resource  square_keep
    Loading Resource  anim_b
    Loading Resource  shields
    Loading Resource  shields_b
    Loading Resource  weapon_meshes_c
    Loading Resource  xtree_meshes_b
    Loading Resource  map_icons_c
    Loading Resource  pictures
    Loading Resource  user_interface_b
    Loading Resource  scene_encounter_spot
    Loading Resource  interior_thirsty_lion
    Loading Resource  scene_small_tavern
    Loading Resource  weapon_meshes1
    Loading Resource  weapon_meshes_b
    Loading Resource  houses1
    Loading Resource  wall_meshes1
    Loading Resource  town_houses
    Loading Resource  doors
    Loading Resource  churches
    Loading Resource  town_houses_b
    Loading Resource  castle_c
    Loading Resource  castle_d
    Loading Resource  castle_e
    Loading Resource  castle_f
    Loading Resource  castle_g
    Loading Resource  castle_h
    Loading Resource  fake_houses
    Loading Resource  town_houses_c
    Loading Resource  banners
    Loading Resource  map_flags
    Loading Resource  map_flags_b
    Loading Resource  map_flags_c
    Loading Resource  costumes_a
    Loading Resource  particles_2
    Loading Resource  prisons
    Loading Resource  prisons_b
    Loading Resource  interiors_d
    Loading Resource  costumes_b
    Loading Resource  costumes_c
    Loading Resource  arena_costumes
    Loading Resource  boots_a
    Loading Resource  terrain_borders
    Loading Resource  terrain_borders_b
    Loading Resource  skyboxes
    Loading Resource  object_b
    Loading Resource  tree_e_meshes
    Loading Resource  destroy
    Loading Resource  xtree_meshes_c
    Loading Resource  grass_meshes_b
    Loading Resource  interiors_steppe
    Loading Resource  grooming_horse
    Loading Resource  town_houses_d
    Loading Resource  horses_b
    Loading Resource  ani_horse_mounted
    Loading Resource  deneme2
    Loading Resource  horse_skeleton
    Loading Resource  steppe_fake_houses
    Loading Resource  weapon_meshes_d
    Loading Resource  tableau_shields
    Loading Resource  heraldic_armors
    Loading Resource  spear
    Loading Resource  weapons_e
    Loading Resource  custom_banner
    Loading Resource  ani_man_walk
    Loading Resource  ani_twohanded
    Loading Resource  ani_onehanded
    Loading Resource  ani_death
    Loading Resource  ani_stand_guardsman
    Loading Resource  ani_human_mounted
    Loading Resource  ani_lady_stand
    Loading Resource  ani_poses
    Loading Resource  ani_stand_shopkeeper
    Loading Resource  ani_man_cheer
    Loading Resource  ani_stand_onhorse
    Loading Resource  ani_throw_stone
    Loading Resource  ani_strikes
    Loading Resource  ani_equip_arms
    Loading Resource  ani_run_p
    Loading Resource  ani_run_forward_left_right
    Loading Resource  uni_strikes3
    Loading Resource  ani_walk_sideways
    Loading Resource  ani_run_sideways
    Loading Resource  uni_jump
    Loading Resource  uni_stances
    Loading Resource  uni_equip
    Loading Resource  uni_strike
    Loading Resource  uni_throws
    Loading Resource  uni_fistswing
    Loading Resource  uni_lord_stand
    Loading Resource  uni_defence
    Loading Resource  uni_sideways
    Loading Module Resource  SOD_Armors
    Loading Module Resource  SOD_Banners
    Loading Module Resource  SOD_Blacksmith
    WARNING: Unable to find material  cyclo_costumes_lod
    WARNING: Unable to find material  cyclo_costumes_lod
    WARNING: Unable to find material  cyclo_costumes_lod
    WARNING: Unable to find material  cyclo_costumes_lod
    WARNING: Unable to find material  cyclo_costumes_lod
    WARNING: Unable to find material  cyclo_costumes_lod
    WARNING: Unable to find material  cyclo_costumes_lod
    WARNING: Unable to find material  cyclo_costumes_lod
    WARNING: Unable to find material  cyclo_costumes_lod
    WARNING: Unable to find material  cyclo_costumes_lod
    WARNING: Unable to find material  cyclo_costumes_lod
    WARNING: Unable to find material  cyclo_costumes_lod
    Loading Module Resource  SOD_Face_Paint
    Loading Module Resource  SOD_Fief_Management
    Loading Module Resource  SOD_Helms
    Loading Module Resource  SOD_Horses
    Loading Module Resource  SOD_Item_Sets
    Loading Module Resource  SOD_Laws
    Loading Module Resource  SOD_Props
    Loading Module Resource  SOD_Shields
    Loading Module Resource  SOD_Weapons
    Loading Module Resource  SOD_Background_Castle
    Loading Module Resource  SOD_Background_Town
    Loading Module Resource  SOD_Misc_Screens
    Loading Music...
    WARNING: UNABLE TO MAP GAME PRESENTATION CODE:  prsnt_game_start
    WARNING: UNABLE TO MAP GAME PRESENTATION CODE:  prsnt_game_escape
    WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_check_party_sees_party
    WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_get_party_speed_multiplier
    Loading Module...
    Loading item kinds...
    Loading dialogs...
    Loading mission templates...
    Loading party templates...
    Loading Textures...
    Finished Loading Textures...
    Finished All...
    load_map_data complete.
    Init_map complete.
    init_meta_mission complete.
    map mesh built.
    get_ideal_sun_color.
    get_ideal_fog_color.
    parties added.
    launch complete.
    Switching to menu window...
    begin_setup end_setup begin_setup end_setup Saving Game... Creating new savegame file... Saving header... Saving game state... Closing new save game file... Backing up old file name... Removing old backup file. Renaming old savegame to backup file. Renaming new savegame file. Savegame succeded... Saving Game... Creating new savegame file... Saving header... Saving game state... Closing new save game file... Backing up old file name... Removing old backup file. Renaming old savegame to backup file. Renaming new savegame file. Savegame succeded... Saving options...

    THANKS
  2. Crashing after the battle

    here is my rgl log unfortunately is still experience crashing

    any ideas

    Starting new log file.
    Version:  1.134

    -- OS: Microsoft Windows XP Home Edition Service Pack 2 (build 2600)
    -- RAM: Available physical RAM: 1023MB/1024MB
    -- CPU: Intel(R) Core(TM)2 Duo CPU    P8400  @ 2.26GHz (GenuineIntel)
    - L2 cache size: 3072K
    - CPU Features: FPU MMX SSE SSE2 SSE3 SSSE3 EST HTT
    - Number of CPUs: 2 ( Speed: ~2261MHz / ~2261MHz )

    -- GPU:
    - D3D9 Adapter: 0 / Driver: nvd3dum.dll / Description: NVIDIA GeForce 9600M GT     
    - Texture Memory: 1774 ( Available Texture Memory: 1763 )


    Processing Ini File {
    Module_name =  SOD_Warlords_TC30
    Num Hints =  12
    Setting Map Min X =  -317.000000
    Setting Map Max X =  317.000000
    Setting Map Min Y =  -317.000000
    Setting Map Max Y =  317.000000
    Setting Time Multiplier =  0.200000
    Setting Seeing Range Multiplier =  9.000000
    Setting Track Spotting Multiplier =  0.900000
    Setting player_wounded_treshold =  5.000000
    Setting hero_wounded_treshold =  15.000000
    Setting Skill Prisoner Management Bonus =  15
    Setting Skill Leadership Bonus =  10
    Setting Base Companion Limit =  20
    Setting player_xp_multiplier =  2.000000
    Setting hero_xp_multiplier =  2.500000
    Setting regulars_xp_multiplier =  3.000000
    Setting damage_interrupt_attack_treshold =  3.000000
    Setting damage_interrupt_attack_treshold_mp =  1.000000
    Setting armor_soak_factor_against_cut =  0.800000
    Setting armor_soak_factor_against_pierce =  0.650000
    Setting armor_soak_factor_against_blunt =  0.500000
    Setting armor_reduction_factor_against_cut =  1.000000
    Setting armor_reduction_factor_against_pierce =  0.500000
    Setting armor_reduction_factor_against_blunt =  0.750000
    Setting horse_charge_damage_multiplier =  1.000000
    Setting couched_lance_damage_multiplier =  0.750000
    Setting fall_damage_multiplier =  1.000000
    Setting shield_penetration_offset =  30.000000
    Setting shield_penetration_factor =  3.000000
    Setting missile_damage_speed_power =  1.900000
    Setting melee_damage_speed_power =  2.000000
    Setting multiplayer_walk_enabled =  0
    Scan Module Textures =  1
    Scan Module Sounds =  1
    Loading Resource  test
    Loading Resource  textures_face_gen
    Loading Resource  shaders
    Loading Resource  textures
    Loading Resource  materials
    Loading Resource  materials_face_gen
    Loading Resource  uimeshes
    Loading Resource  meshes_face_gen
    Loading Resource  helpers
    Loading Resource  map_tree_meshes
    Loading Resource  map_icon_meshes
    Loading Resource  particle_meshes
    Loading Resource  skeletons
    Loading Resource  tree_meshes
    Loading Resource  xtree_meshes
    Loading Resource  grass_meshes
    Loading Resource  plant_meshes
    Loading Resource  body_meshes
    Loading Resource  object_meshes
    Loading Resource  object_bodies
    Loading Resource  goods_meshes
    Loading Resource  item_meshes1
    Loading Resource  horse_a
    Loading Resource  arabian_horses
    Loading Resource  arabian_castle
    Loading Resource  food
    Loading Resource  beards
    Loading Resource  armors_b
    Loading Resource  armors_c
    Loading Resource  armors_d
    Loading Resource  armors_e
    Loading Resource  armors_f
    Loading Resource  armors_g
    Loading Resource  armors_h
    Loading Resource  armors_i
    Loading Resource  boots_b
    Loading Resource  boots_c
    Loading Resource  helmets
    Loading Resource  helmets_b
    Loading Resource  village_houses
    Loading Resource  village_houses_a
    Loading Resource  village_houses_b
    Loading Resource  hair
    Loading Resource  deneme
    Loading Resource  interiors_a
    Loading Resource  interiors_b
    Loading Resource  interiors_c
    Loading Resource  arena
    Loading Resource  map_icons_b
    Loading Resource  castle_a
    Loading Resource  dungeon
    Loading Resource  stone_houses
    Loading Resource  snowy_houses
    Loading Resource  snowy_castle
    Loading Resource  helmets_d
    Loading Resource  helmets_e
    Loading Resource  helmets_f
    Loading Resource  castle_b
    Loading Resource  square_keep
    Loading Resource  anim_b
    Loading Resource  shields
    Loading Resource  shields_b
    Loading Resource  weapon_meshes_c
    Loading Resource  xtree_meshes_b
    Loading Resource  map_icons_c
    Loading Resource  pictures
    Loading Resource  user_interface_b
    Loading Resource  user_interface_c
    Loading Resource  scene_encounter_spot
    Loading Resource  interior_thirsty_lion
    Loading Resource  scene_small_tavern
    Loading Resource  weapon_meshes1
    Loading Resource  weapon_meshes_b
    Loading Resource  houses1
    Loading Resource  wall_meshes1
    Loading Resource  town_houses
    Loading Resource  doors
    Loading Resource  churches
    Loading Resource  town_houses_b
    Loading Resource  castle_c
    Loading Resource  castle_d
    Loading Resource  castle_e
    Loading Resource  castle_f
    Loading Resource  castle_g
    Loading Resource  castle_h
    Loading Resource  castle_i
    Loading Resource  gatehouse
    Loading Resource  viking_houses
    Loading Resource  fake_houses
    Loading Resource  town_houses_c
    Loading Resource  banners
    Loading Resource  map_flags
    Loading Resource  map_flags_b
    Loading Resource  map_flags_c
    Loading Resource  map_flags_d
    Loading Resource  particles_2
    Loading Resource  prisons
    Loading Resource  prisons_b
    Loading Resource  interiors_d
    Loading Resource  costumes_b
    Loading Resource  costumes_c
    Loading Resource  arena_costumes
    Loading Resource  boots_a
    Loading Resource  terrain_borders
    Loading Resource  terrain_borders_b
    Loading Resource  skyboxes
    Loading Resource  object_b
    Loading Resource  tree_e_meshes
    Loading Resource  destroy
    Loading Resource  xtree_meshes_c
    Loading Resource  grass_meshes_b
    Loading Resource  interiors_steppe
    Loading Resource  grooming_horse
    Loading Resource  town_houses_d
    Loading Resource  horses_b
    Loading Resource  ani_horse_mounted
    Loading Resource  deneme2
    Loading Resource  horse_skeleton
    Loading Resource  steppe_fake_houses
    Loading Resource  weapon_meshes_d
    Loading Resource  tableau_shields
    Loading Resource  heraldic_armors
    Loading Resource  spear
    Loading Resource  weapons_e
    Loading Resource  weapons_f
    Loading Resource  instruments
    Loading Resource  sarranid_armors
    Loading Resource  custom_banner
    Loading Resource  simple_primitives
    Loading Resource  ani_man_walk
    Loading Resource  ani_twohanded
    Loading Resource  ani_onehanded
    Loading Resource  ani_death
    Loading Resource  ani_stand_guardsman
    Loading Resource  ani_human_mounted
    Loading Resource  ani_lady_stand
    Loading Resource  ani_poses
    Loading Resource  ani_stand_shopkeeper
    Loading Resource  ani_man_cheer
    Loading Resource  ani_stand_onhorse
    Loading Resource  ani_throw_stone
    Loading Resource  ani_strikes
    Loading Resource  ani_equip_arms
    Loading Resource  ani_run_p
    Loading Resource  ani_run_forward_left_right
    Loading Resource  uni_strikes3
    Loading Resource  ani_walk_sideways
    Loading Resource  ani_run_sideways
    Loading Resource  ani_stand
    Loading Resource  ani_crouch_down
    Loading Resource  ani_low_walk
    Loading Resource  ani_turn_man
    Loading Resource  ani_attacks_single
    Loading Resource  ani_lancer
    Loading Resource  ani_attacks
    Loading Resource  ani_kicks
    Loading Resource  ani_parry_attack
    Loading Resource  ani_walk_backward
    Loading Resource  ani_run_lookingsides
    Loading Resource  ani_defends
    Loading Resource  ani_walk_lookingsides
    Loading Resource  ani_jump
    Loading Resource  ani_wedding
    Loading Resource  arabian_props
    Loading Resource  uni_jump
    Loading Resource  uni_stances
    Loading Resource  uni_equip
    Loading Resource  uni_strike
    Loading Resource  uni_throws
    Loading Resource  uni_fistswing
    Loading Resource  uni_lord_stand
    Loading Resource  uni_defence
    Loading Resource  uni_sideways
    Loading Resource  dart
    Loading Resource  armors_new_a
    Loading Resource  armors_new_b
    Loading Resource  armors_new_heraldic
    Loading Resource  armors_new_arena
    Loading Resource  crossbows
    Loading Resource  arabian_armors
    Loading Resource  rock
    Loading Resource  costumes_d
    Loading Resource  nordic_helmets
    Loading Resource  sarranid_helmets
    Loading Resource  sarranid_armor
    Loading Resource  raw_materials
    Loading Resource  khergit_lady_dress
    Loading Resource  vaegir_helmets
    Loading Resource  gauntlets_new
    Loading Resource  sarranid_lady_dress
    Loading Resource  sarranid_boots
    Loading Resource  bride_dress
    Loading Resource  full_plate_armor
    Loading Resource  weapon_meshes_e
    Loading Resource  fur_armors_a
    Loading Resource  ui_server_filter
    Loading Resource  warhorse_new
    Loading Resource  ship
    Loading Resource  arabian_houses
    Loading Resource  object_c
    Loading Resource  tree_f
    Loading Resource  interiors_arabian
    Loading Resource  arabian_village
    Loading Resource  valleyProps
    Loading Resource  workshops
    Loading Resource  barrier_primitives
    Loading Resource  town_houses_e
    Loading Module Resource  SOD_Armors
    Loading Module Resource  SOD_Blacksmith
    Loading Module Resource  SOD_Face_Paint
    Loading Module Resource  SOD_Helms
    Loading Module Resource  SOD_Horses
    Loading Module Resource  SOD_Item_Sets
    Loading Module Resource  SOD_Shields
    Loading Module Resource  SOD_Weapons
    Loading Module Resource  SOD_Hair
    Loading Module Resource  SOD_Guns
    Loading Module Resource  SOD_Faction_Banners
    Loading Module Resource  SOD_Faction_Flags
    Loading Module Resource  SOD_Warlords_Bows
    Loading Module Resource  SOD_Warlords_Samurai

    } //Processing Ini File Finished
    Loading Music...
    Loading Textures...
    Finished Loading Textures...
    L8 Format is  supported
    WARNING: UNABLE TO MAP GAME PRESENTATION CODE:  prsnt_game_start
    WARNING: UNABLE TO MAP GAME PRESENTATION CODE:  prsnt_game_escape
    WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_check_party_sees_party
    Loading Module...
    Loading item kinds...
    Loading dialogs...
    Loading mission templates...
    Loading party templates...
    loading time:  74518
    Finished All...
    Error: Unable to load sod_warlords_title.ogg Error: Unable to load sod_warlords_title.ogg Error: Unable to load sod_warlords_title.ogg Error: Unable to load sod_warlords_title.ogg Error: Unable to load sod_warlords_title.ogg Loading tracks
    load_map_data complete.
    Init_map complete.
    init_meta_mission complete.
    map mesh built.
    get_ideal_sun_color.
    get_ideal_fog_color.
    2128 parties added.
    launch complete.
    Error: Unable to load sod_warlords_title.ogg Error: Unable to load sod_warlords_title.ogg Error: Unable to load sod_warlords_title.ogg Error: Unable to load sod_warlords_title.ogg Error: Unable to load sod_warlords_title.ogg
    Saving Game... Creating new savegame file... Saving header... Saving game state... Closing new save game file... Starting checksum control... Performing checksum control... Savegame checksum control succeeded...
    Backing up old file name... Removing old backup file. Renaming old savegame to backup file. Renaming new savegame file. Savegame succeded...

    Saving Game... Creating new savegame file... Saving header... Saving game state... Closing new save game file... Starting checksum control... Performing checksum control... Savegame checksum control succeeded...
    Backing up old file name... Removing old backup file. Renaming old savegame to backup file. Renaming new savegame file. Savegame succeded...

    Saving Game... Creating new savegame file... Saving header... Saving game state... Closing new save game file... Starting checksum control...

    THANKS
  3. The Last Days v2.4 (for .808) ---Next Release Date Unknown!

    Nairagorn said:
    aristotle333 said:
    IT'S BEING FOR YEARS FOR THE NEW VERSION TO BE RELEASED

    does anyone know when at last will it be released

    i mean soon like this year or something like who knows? :neutral:

    The next release will come when people stop asking for it. Every time someone asks when it'll be released they back up the release date by 3 months. It's actually ready now, but they make us wait because of people like you. Thanks.

    good to know at least it is ready  :grin:

    fine we will wait until its release
    but try not torturing people without reason, for the post before I didn't want to press you developers, sorry though

    Thanks though! Until its release then!
  4. The Last Days v2.4 (for .808) ---Next Release Date Unknown!

    IT'S BEING FOR YEARS FOR THE NEW VERSION TO BE RELEASED

    does anyone know when at last will it be released

    i mean soon like this year or something like who knows? :neutral:
  5. The Last Days v2.4 (for .808) ---Next Release Date Unknown!

    so there is no download ling for version.808?
  6. The Last Days v2.4 (for .808) ---Next Release Date Unknown!

    hi

    the mod is GREAT

    but i don't have the .808 version and when i press to download me it opens my me windows media player and then in says the file is nor recognized and can't downloaded..

    WHAT SHOULD I DO

    DOES ANYONE KNOW HOW AND WHERE TO DOWNLOAD THE .808 VERSION AND ALSO EXPLAIN ME HOW TO INSTALL IT BECAUSE IM A LITTLE CONFUSED WITH THE DIRECTORIES!!!

    Thanks a lot

    finally can this mod be played using the 1.011 instead??

    :grin:

    thanks again please help! :!:
  7. Bug Reports - E1200 Warband (solution to crashes in first post)

    sorry but it didn't help me at all it doesn specify anything about my problem!!

    WHAT SHOULD I DO?

    PLEASE HELP ME?
  8. Bug Reports - E1200 Warband (solution to crashes in first post)

    Hi everyone 

    I really like the great mod europe 1200 but i have a major problem. Whenever i play the game after 2-3 battle at the end of the battle where it says abandon items in the pool i press the button to abandon the items, the game crashes.!!!! it doesn specify any reasons for why it crahses though only that windows will notify whenever the problem will be detected and so forth.

    CAN ANYONE HELP I WOULD REALLY APRECIATE IT!!!

    thank you very much

  9. CRASHING AFTER BATTLE !!!!!

    Hi everyone  I really like the great mod europe 1200 but i have a major problem. Whenever i play the game after 2-3 battle at the end of the battle where it says abandon items in the pool i press the button to abandon the items, the game crashes.!!!! it doesn specify any reasons for why it...
  10. Bugs reports. Read first post before you make new one

    Hi

    I really liked this mod but everytime when i want to play i start the campaign and as i start fighting with my father at the very beggining i always get the same error the same with the custum battle

    it only says C++ error and sometimes even rgl error


    what do they mean are they fixable?  Please???

    thanks a lot for the Understanding.
     
  11. Bugs reports. Read first post before you make new one

    Hi

    I really liked this mod but everytime when i want to play i start the campaign and as i start fighting with my father at the very beggining i always get the same error the same with the custum battle

    it only says C++ error and sometimes even rgl error


    what do they mean are they fixable?  Please???

    thanks a lot for the Understanding.
    :roll: :roll:
  12. HOW CAN I COMBINE THE FIRST FILE WITH THE SECOND

    and the other file just keep it somewhere withouth putting it in the proggram files???
  13. HOW CAN I COMBINE THE FIRST FILE WITH THE SECOND

    Hi everyone. i have a question since the game is in two parts how do we install it. i mean we put the extracted first part to the modules folder and then on top or it the second part??? how do we install the two part together ANy IDEAS!!! THanks a lot :D
  14. CRASHING AFTER BATTLE

    i have this file in the music folder but what does that mean?

    SHould it have worked?

    SHould i download again i downloaded it at least 3 times!!!

    What's wrong anyone help i have given the rgl file before and you can all view it.

    thanks
  15. CRASHING AFTER BATTLE

    thanks a lot for the directions but the game still crashes here is my rgl_lot.txt




    Starting new log file.
    Version:  1.134

    -- OS: Microsoft Windows XP Home Edition Service Pack 2 (build 2600)
    -- RAM: Available physical RAM: 1023MB/1024MB
    -- CPU: Intel(R) Core(TM)2 Duo CPU    P8400  @ 2.26GHz (GenuineIntel)
    - L2 cache size: 3072K
    - CPU Features: FPU MMX SSE SSE2 SSE3 SSSE3 EST HTT
    - Number of CPUs: 2 ( Speed: ~2261MHz / ~2261MHz )

    -- GPU:
    - D3D9 Adapter: 0 / Driver: nvd3dum.dll / Description: NVIDIA GeForce 9600M GT     
    - Texture Memory: 1774 ( Available Texture Memory: 1763 )


    Processing Ini File {
    Module_name =  SOD_Warlords_TC30
    Num Hints =  12
    Setting Map Min X =  -317.000000
    Setting Map Max X =  317.000000
    Setting Map Min Y =  -317.000000
    Setting Map Max Y =  317.000000
    Setting Time Multiplier =  0.200000
    Setting Seeing Range Multiplier =  9.000000
    Setting Track Spotting Multiplier =  0.900000
    Setting player_wounded_treshold =  5.000000
    Setting hero_wounded_treshold =  15.000000
    Setting Skill Prisoner Management Bonus =  15
    Setting Skill Leadership Bonus =  10
    Setting Base Companion Limit =  20
    Setting player_xp_multiplier =  2.000000
    Setting hero_xp_multiplier =  2.500000
    Setting regulars_xp_multiplier =  3.000000
    Setting damage_interrupt_attack_treshold =  3.000000
    Setting damage_interrupt_attack_treshold_mp =  1.000000
    Setting armor_soak_factor_against_cut =  0.800000
    Setting armor_soak_factor_against_pierce =  0.650000
    Setting armor_soak_factor_against_blunt =  0.500000
    Setting armor_reduction_factor_against_cut =  1.000000
    Setting armor_reduction_factor_against_pierce =  0.500000
    Setting armor_reduction_factor_against_blunt =  0.750000
    Setting horse_charge_damage_multiplier =  1.000000
    Setting couched_lance_damage_multiplier =  0.750000
    Setting fall_damage_multiplier =  1.000000
    Setting shield_penetration_offset =  30.000000
    Setting shield_penetration_factor =  3.000000
    Setting missile_damage_speed_power =  1.900000
    Setting melee_damage_speed_power =  2.000000
    Setting multiplayer_walk_enabled =  0
    Scan Module Textures =  1
    Scan Module Sounds =  1
    Loading Resource  test
    Loading Resource  textures_face_gen
    Loading Resource  shaders
    Loading Resource  textures
    Loading Resource  materials
    Loading Resource  materials_face_gen
    Loading Resource  uimeshes
    Loading Resource  meshes_face_gen
    Loading Resource  helpers
    Loading Resource  map_tree_meshes
    Loading Resource  map_icon_meshes
    Loading Resource  particle_meshes
    Loading Resource  skeletons
    Loading Resource  tree_meshes
    Loading Resource  xtree_meshes
    Loading Resource  grass_meshes
    Loading Resource  plant_meshes
    Loading Resource  body_meshes
    Loading Resource  object_meshes
    Loading Resource  object_bodies
    Loading Resource  goods_meshes
    Loading Resource  item_meshes1
    Loading Resource  horse_a
    Loading Resource  arabian_horses
    Loading Resource  arabian_castle
    Loading Resource  food
    Loading Resource  beards
    Loading Resource  armors_b
    Loading Resource  armors_c
    Loading Resource  armors_d
    Loading Resource  armors_e
    Loading Resource  armors_f
    Loading Resource  armors_g
    Loading Resource  armors_h
    Loading Resource  armors_i
    Loading Resource  boots_b
    Loading Resource  boots_c
    Loading Resource  helmets
    Loading Resource  helmets_b
    Loading Resource  village_houses
    Loading Resource  village_houses_a
    Loading Resource  village_houses_b
    Loading Resource  hair
    Loading Resource  deneme
    Loading Resource  interiors_a
    Loading Resource  interiors_b
    Loading Resource  interiors_c
    Loading Resource  arena
    Loading Resource  map_icons_b
    Loading Resource  castle_a
    Loading Resource  dungeon
    Loading Resource  stone_houses
    Loading Resource  snowy_houses
    Loading Resource  snowy_castle
    Loading Resource  helmets_d
    Loading Resource  helmets_e
    Loading Resource  helmets_f
    Loading Resource  castle_b
    Loading Resource  square_keep
    Loading Resource  anim_b
    Loading Resource  shields
    Loading Resource  shields_b
    Loading Resource  weapon_meshes_c
    Loading Resource  xtree_meshes_b
    Loading Resource  map_icons_c
    Loading Resource  pictures
    Loading Resource  user_interface_b
    Loading Resource  user_interface_c
    Loading Resource  scene_encounter_spot
    Loading Resource  interior_thirsty_lion
    Loading Resource  scene_small_tavern
    Loading Resource  weapon_meshes1
    Loading Resource  weapon_meshes_b
    Loading Resource  houses1
    Loading Resource  wall_meshes1
    Loading Resource  town_houses
    Loading Resource  doors
    Loading Resource  churches
    Loading Resource  town_houses_b
    Loading Resource  castle_c
    Loading Resource  castle_d
    Loading Resource  castle_e
    Loading Resource  castle_f
    Loading Resource  castle_g
    Loading Resource  castle_h
    Loading Resource  castle_i
    Loading Resource  gatehouse
    Loading Resource  viking_houses
    Loading Resource  fake_houses
    Loading Resource  town_houses_c
    Loading Resource  banners
    Loading Resource  map_flags
    Loading Resource  map_flags_b
    Loading Resource  map_flags_c
    Loading Resource  map_flags_d
    Loading Resource  particles_2
    Loading Resource  prisons
    Loading Resource  prisons_b
    Loading Resource  interiors_d
    Loading Resource  costumes_b
    Loading Resource  costumes_c
    Loading Resource  arena_costumes
    Loading Resource  boots_a
    Loading Resource  terrain_borders
    Loading Resource  terrain_borders_b
    Loading Resource  skyboxes
    Loading Resource  object_b
    Loading Resource  tree_e_meshes
    Loading Resource  destroy
    Loading Resource  xtree_meshes_c
    Loading Resource  grass_meshes_b
    Loading Resource  interiors_steppe
    Loading Resource  grooming_horse
    Loading Resource  town_houses_d
    Loading Resource  horses_b
    Loading Resource  ani_horse_mounted
    Loading Resource  deneme2
    Loading Resource  horse_skeleton
    Loading Resource  steppe_fake_houses
    Loading Resource  weapon_meshes_d
    Loading Resource  tableau_shields
    Loading Resource  heraldic_armors
    Loading Resource  spear
    Loading Resource  weapons_e
    Loading Resource  weapons_f
    Loading Resource  instruments
    Loading Resource  sarranid_armors
    Loading Resource  custom_banner
    Loading Resource  simple_primitives
    Loading Resource  ani_man_walk
    Loading Resource  ani_twohanded
    Loading Resource  ani_onehanded
    Loading Resource  ani_death
    Loading Resource  ani_stand_guardsman
    Loading Resource  ani_human_mounted
    Loading Resource  ani_lady_stand
    Loading Resource  ani_poses
    Loading Resource  ani_stand_shopkeeper
    Loading Resource  ani_man_cheer
    Loading Resource  ani_stand_onhorse
    Loading Resource  ani_throw_stone
    Loading Resource  ani_strikes
    Loading Resource  ani_equip_arms
    Loading Resource  ani_run_p
    Loading Resource  ani_run_forward_left_right
    Loading Resource  uni_strikes3
    Loading Resource  ani_walk_sideways
    Loading Resource  ani_run_sideways
    Loading Resource  ani_stand
    Loading Resource  ani_crouch_down
    Loading Resource  ani_low_walk
    Loading Resource  ani_turn_man
    Loading Resource  ani_attacks_single
    Loading Resource  ani_lancer
    Loading Resource  ani_attacks
    Loading Resource  ani_kicks
    Loading Resource  ani_parry_attack
    Loading Resource  ani_walk_backward
    Loading Resource  ani_run_lookingsides
    Loading Resource  ani_defends
    Loading Resource  ani_walk_lookingsides
    Loading Resource  ani_jump
    Loading Resource  ani_wedding
    Loading Resource  arabian_props
    Loading Resource  uni_jump
    Loading Resource  uni_stances
    Loading Resource  uni_equip
    Loading Resource  uni_strike
    Loading Resource  uni_throws
    Loading Resource  uni_fistswing
    Loading Resource  uni_lord_stand
    Loading Resource  uni_defence
    Loading Resource  uni_sideways
    Loading Resource  dart
    Loading Resource  armors_new_a
    Loading Resource  armors_new_b
    Loading Resource  armors_new_heraldic
    Loading Resource  armors_new_arena
    Loading Resource  crossbows
    Loading Resource  arabian_armors
    Loading Resource  rock
    Loading Resource  costumes_d
    Loading Resource  nordic_helmets
    Loading Resource  sarranid_helmets
    Loading Resource  sarranid_armor
    Loading Resource  raw_materials
    Loading Resource  khergit_lady_dress
    Loading Resource  vaegir_helmets
    Loading Resource  gauntlets_new
    Loading Resource  sarranid_lady_dress
    Loading Resource  sarranid_boots
    Loading Resource  bride_dress
    Loading Resource  full_plate_armor
    Loading Resource  weapon_meshes_e
    Loading Resource  fur_armors_a
    Loading Resource  ui_server_filter
    Loading Resource  warhorse_new
    Loading Resource  ship
    Loading Resource  arabian_houses
    Loading Resource  object_c
    Loading Resource  tree_f
    Loading Resource  interiors_arabian
    Loading Resource  arabian_village
    Loading Resource  valleyProps
    Loading Resource  workshops
    Loading Resource  barrier_primitives
    Loading Resource  town_houses_e
    Loading Module Resource  SOD_Armors
    Loading Module Resource  SOD_Blacksmith
    Loading Module Resource  SOD_Face_Paint
    Loading Module Resource  SOD_Helms
    Loading Module Resource  SOD_Horses
    Loading Module Resource  SOD_Item_Sets
    Loading Module Resource  SOD_Shields
    Loading Module Resource  SOD_Weapons
    Loading Module Resource  SOD_Hair
    Loading Module Resource  SOD_Guns
    Loading Module Resource  SOD_Faction_Banners
    Loading Module Resource  SOD_Faction_Flags
    Loading Module Resource  SOD_Warlords_Bows
    Loading Module Resource  SOD_Warlords_Samurai

    } //Processing Ini File Finished
    Loading Music...
    Loading Textures...
    Finished Loading Textures...
    L8 Format is  supported
    WARNING: UNABLE TO MAP GAME PRESENTATION CODE:  prsnt_game_start
    WARNING: UNABLE TO MAP GAME PRESENTATION CODE:  prsnt_game_escape
    WARNING: UNABLE TO MAP GAME SCRIPT CODE:  game_check_party_sees_party
    Loading Module...
    Loading item kinds...
    Loading dialogs...
    Loading mission templates...
    Loading party templates...
    loading time:  74518
    Finished All...
    Error: Unable to load sod_warlords_title.ogg Error: Unable to load sod_warlords_title.ogg Error: Unable to load sod_warlords_title.ogg Error: Unable to load sod_warlords_title.ogg Error: Unable to load sod_warlords_title.ogg Loading tracks
    load_map_data complete.
    Init_map complete.
    init_meta_mission complete.
    map mesh built.
    get_ideal_sun_color.
    get_ideal_fog_color.
    2128 parties added.
    launch complete.
    Error: Unable to load sod_warlords_title.ogg Error: Unable to load sod_warlords_title.ogg Error: Unable to load sod_warlords_title.ogg Error: Unable to load sod_warlords_title.ogg Error: Unable to load sod_warlords_title.ogg
    Saving Game... Creating new savegame file... Saving header... Saving game state... Closing new save game file... Starting checksum control... Performing checksum control... Savegame checksum control succeeded...
    Backing up old file name... Removing old backup file. Renaming old savegame to backup file. Renaming new savegame file. Savegame succeded...

    Saving Game... Creating new savegame file... Saving header... Saving game state... Closing new save game file... Starting checksum control... Performing checksum control... Savegame checksum control succeeded...
    Backing up old file name... Removing old backup file. Renaming old savegame to backup file. Renaming new savegame file. Savegame succeded...

    Saving Game... Creating new savegame file... Saving header... Saving game state... Closing new save game file... Starting checksum control...

    Thanks a lot again any ideas how to fix it now with the rlg it said some weird stuff at the end about the sod erros and failures
  16. CRASHING AFTER BATTLE

    what do you mean by rgl_log.txt file.  SORRY but i'm new to these programming and fixing so please can you explain me in more detail what i need to do?

    If you mean what it sais after the game crashes it only says that the windows will search later for any solutions to fix the problem form the game itself nothing special and unusual comes out.

    Thanks for the understanding.!
  17. CRASHING AFTER BATTLE

    how do i install the patch?  i downloaded and i put it in the modules folder and ran it as a module but an error got out is this wrong?

    EDIT:
    the direction you gave me are about the save game crash, but in mine it crashes after the battle.

    Also is the code that you gave me to fix the whole system of the game or for the mod?

    Thanks

  18. CRASHING AFTER BATTLE

    Hi everyone i have the SOD warlords V5.0B the latest version in other words, and almost after playing two battles at the screen when you select the looted items and i press to continue the game crahses all the time it is very annoying and i can't play this great mod. Does anyone have any IDEAS...
  19. Crashing after the battle

    i found the files above in V3.0B of SOD Warlords but not in the texture folder but on the folder with the name _OPTIONAL there inside the folder i found two more folders high quality textures and low quality textures and inside them they have the exact files as i told you before.

    should i delete both of them?

    should i delete the whole folder or only the files in it?

    PLEASE HELP ME IF YOU CAN
  20. Crashing after the battle

    i did the following as it said in the link you sent me

    Q:The game randomly crashes when I exit a town, before or after a battle, and when I save the game sometimes!
    A:Try this: Go to the SOD_TC Module folder, then go inside the textures folder; after that, delete these texture files: ocean.dds, desert.dds, map_steppe.dds, mountain.dds, and plain.dds texture files.


    i did this but it didn't work and crashed again

    Also i only found these texture files at the 2.4V of the SOD warlords

    i couldn't find these texture files at the 3.0B SOD warlords files
    so when i ran the 2.4V after i deleted the following files it still crushed any other ideas PLEASE!!

    THanks
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