This is due to the way hotfixes are handled on consoles. During Early Access TW would simply up the build number for a hotfix for the PC version but you can not do this for the consoles. They require the game to get a hotfix release number (Major.Minor.Hotfix numbering scheme).
AFAIK it has to do with the consoles. It seems you cannot simply roll out a hotfix without a new version. Thus the small patches (denoted by the last number in the version number [major.minor.hotfix]). During EA Taleworlds could simply release a new build version for PC only without really incrementing the hotfix number.
Actually the damage is slightly higher for axes, especially the cheaper ones compared to sword in the same price range. The shorter reach may also be a benefit if you are fighting in a mob.
Deleted all files and downloaded them again, sorry to say but it did not really help
I played first in beta and then the main version. I played enough hours in main to at least get the "1 Hour" and "10 Hours" badge.
Love the new Faris and Mameluke Guards. Would be cool though if you could also use some of the newer shoulder parts for the Vlandians (although the Sergeant's Imperial Cloak got replaced by a Scale Shoulder piece).
Currently I have not encountered the issue anymore. Thanks again.
I won't gainsay you, as they are teleporting. Even if they should cross your path on the map you won't see the lords.