There are too many horses in Pendor.
Every faction and minor faction has horses and horsemen everywhere. It's simply too much and detracts from the fun of the game and the strategy aspects of the game (IMO). I find myself fielding mostly cavalry because even with the slight extra cost, it is the best type of unit to have on the field, hands down.
This, in my opinion, makes us rush to ever more powerful units and mostly horsemen lines, in order to be able to both resist the cavalry charges of the enemy and quickly reach their archer lines (i.e. Noldor).
It isn't necessary, and it also makes a pretty nasty dificulty (PoP in general) become much easier when you have a good small-medium team of horse companions and knights.
If you want to have a balanced army, you can, sure. But then you ~will~ experiment that PoP difficulty head on, experience a lot of casualties, and simply not be as effective as with a horse-focused army.
Heck. Bandits have horses, low-life bandits as well. And that wouldn't be too bad, but some of them, despite having bad mounts and low armor, hit hard enough to be a problem.
So if you go with a - mostly - infantry and archer army, you will spend 95% of your fights dealing with cavalry charges. Again, and again, and again.
It's funny the first, say, 100 times, but then it gets old.
Cheers.
PS: This mod has been one of my favorite mods since M&B (original), a long long time ago. But only now I've noticed that everyone in Pendor rides.
PPS: A LOT, and I do mean a lotty lot of the Fierdsvain troops now ride horses. What the heck?...
PPPS: What the guy ^ above ^ said. +1 (EDIT: To make things clear. I'm not being omfgromplstompped by the enemy, quite the contrary, but I am 'forced' to use old style M&B tactics. Remember when you could just get only horsemen with Swadia and crush all opposition? Yeah, those lame days).