#SOLIDANDSHADE
(5.7, 0, 0.0, [(store_num_parties_created,reg(3),"pt_manhunters"),
(lt,reg(3),num_max_zendar_manhunters),
(store_num_parties_of_template, reg(2), "pt_manhunters"), (lt,reg(2),3)],
[
(store_character_level, ":level", "trp_player"),
(try_begin),
(lt, ":level", 20),
(set_spawn_radius,1),(spawn_around_party,"p_zendar","pt_manhunters"),
(try_end),]),
(5.7, 0, 0.0, [(store_num_parties_created,reg(3),"pt_slayers"),
(lt,reg(3),num_max_zendar_manhunters),
(store_num_parties_of_template, reg(2), "pt_slayers"), (lt,reg(2),3)],
[
(store_character_level, ":level", "trp_player"),
(try_begin),
(ge, ":level", 20),
(set_spawn_radius,1),(spawn_around_party,"p_zendar","pt_slayers"),
(try_end),]),