Alright... back.
Ok, so our plot is more or less done.
We're most likely going for handguns, improvised weapons, knives, heavier guns (i.e. sub-machine guns, rifles and shotguns).
Worth considering are flamethrowers, molotov cocktails, grenades and grenade/rocket launchers. They'd probably be tougher to get in-game, though.
Those ideas for troop trees sound pretty good.
Let's keep the map simple for now; we don't need it to be too complex yet. We won't have to use real city names or anything like that. We just need to keep them believable. On the other hand, it might be easier if we do stick with the real names. Something to think about.
As for transportation, horses could work. Jeeps and studry civilian vehicles would be excellent, even if they don't come in for a while. Other vehicles later on, perhaps, but vehicles don't really need to be a focus yet.
The pics so far have been good. If you have some skill with wings, then some basic models for heavier guns would be great. Maybe some of machettes, too.
Now that I think about it, a custom kevlar vest (especially camo) would be really good. Even if it's just a hand-drawn sketch that you scan in.
Here's a primitive sketch (using Publisher, sadly it's all I can use, at the moment):
Unfortunately I have work to do, so you probably won't get a lot of out me this holidays.
Character biographies should be easy enough and I might be able to conjure some up in the near future.
Good work, everyone.
TIK
PS: The one on the left is a picture from the net that I copied, pasted and based mine off of, though I suspect that's pretty obvious, anyway.