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  1. SoD V5.0 Beta 1 Bug List

    Chancellor:

    It requires one income...yourself.

    We need more territory to recruit additional Lords.


    Press left mouse button to continue...


    doesnt react on pressing any button :sad:

    -----------------------------------------------------------

    i loose third fight in serpent arena but quest is completed and i get money + exp + rep
  2. [Various] Rigale?

    why this mod is now dead at once???? :?:
  3. Voting Poll:Rhodoks - Troop Improvements

    Bismarck said:
    The Rhodok Veteran Spearman should have two upgrades:
    1. Rhodok Sergeant with pavise + a one handed mace, hammer or pick
    2. Rhodok Halberdier to stop cavalry

    +1  :grin:
  4. Voting Poll:Sarranid - Troop Improvements

    give them a Lvl 30 Sarranid Assassin as an upgrade from Sarranid Infantry

    fast moving, light armor , knife throwing, and a sabre  :cool:
  5. Suggestions

    hi all,

    is it not possible to program that our own warriors not attack routed enemies?
  6. SOD Warlords - Ponavosa World Map Sample!|Current Map Version 3.7

    Computica said:
    xTAMERx said:
    hello Computica,

    really great work with the map, its really the biggest map ive see in warband!

    but i think this map is too big for playing...or for replaying, for my taste!
    i*m personally friend of melee campaign maps like PoP, or 1st Mount & Blade Native...

    i tested the *test compatant* and the campaign map is too laggy, i had for every 5 sec a little stutter and i think this was the *scriptfree* version of the map...hope you can handle this!

    good luck! :cool:

    When you say "scriptfree" what do you mean by that? Do you mean the beta map? Also it would be nice if you post the specs of your computer you played the game on. That could give me a good look on how well the map played. I'd also like to know were you speeding up the time (Spacebar/camping/Ctrl+Spacebar/Inn) when the map stuttered and what was your FPS while playing on the map. So far this is the first complaint I've had with the map. I'd also like to know if you have played Eurpoe 1200? I made there map with larger faces than mines. So far they have the biggest map when it comes to mesh size.

    Hello again,

    i meaned with scriptfree as scripts that maybe you*ll add you to the main map, like random spawn or random actions or other stuff you*ll suprising us...or is this the final map?

    my specs:
    XP SP2
    Core2 8400 @ 3GHZ
    3,5GB (over 2GB activated)
    Radeon HD 5770 1GB

    the map stutter when you wander arround, and stutter more when you accelerate time..normal 60FPS, fall for 1/5sec to 8FPS and then run again normal...with accelerate continuous 6-8FPS...i think coz of happan much thing simultaneously on the map...

    i played Europe 1200 and i dont like it  :cool:
    big maps=big travels=big boring :grin:
  7. A tribute to Fawzia dokhtar-i-Sanjar

    god rest her soul
    (al-Fatiha)
  8. SOD Warlords - Ponavosa World Map Sample!|Current Map Version 3.7

    hello Computica,

    really great work with the map, its really the biggest map ive see in warband!

    but i think this map is too big for playing...or for replaying, for my taste!
    i*m personally friend of melee campaign maps like PoP, or 1st Mount & Blade Native...

    i tested the *test compatant* and the campaign map is too laggy, i had for every 5 sec a little stutter and i think this was the *scriptfree* version of the map...hope you can handle this!

    good luck! :cool:
  9. Mod idea collection: I want this mod.

    is it possible to make a mod that make your command interface the commands like

    "troopname" charge only archers (or infantary)

    or maybe to stop attacking the routed enemies?
  10. WARBAND - Questions About Tactics, Strategy and Overall Gameplay

    where can i recruit/find the Dhaja Archers???
  11. Prophesy of Pendor 4.0

    an ingame troop tree would be very cool in pop 4  :smile:
  12. **IMPORTANT** CAN you die in Sword of Damocles?

    _-Walker-_ said:
    I was playing SoD and the messages said:

    Boyard Estroq has died in battle against the Kheright Khanate

    So to clear it up can you or any of the lords that you recruit die
    in Mount and Blade: Sword of Damocles?

    PLEASE TELL ME!!!

    yes, you can kill other lords, if your army is bigger than of the enemy
    i think your lords can die too
    if the player can die, i dont know coz i never lost any battle :cool:
  13. WARBAND ONLY - PoP 3.x WARBAND BUG AND SUPPORT THREAD

    first i get own my castle from sarleon and choose pendor-culture
    my recruits are now pendor

    then i capture some sarleon lords with good relation and accept their oath, and they come with their towns and castles...
    now whenever i want to recruit and the new villages and there are only sarleon recruits
    also my new lords have only sarleon troops and recruit only sarleon troops

    i made one of my companions a lord, and he recruits also only sarleon troops....

    is this a bug or not, i dont know 

    i know about the 80/20 chance, but the lord who bring the villages (in my game villages of Marleon and Laria) has allways Sarleon recruits...
    or am i such a lucky man, that all villages (about  i had visit allwas give me sarleon recruits?
  14. badboy

    if you built a lot of shrines and chapels which spread your religion, than your badboy decay will go down to 0 as far as i know

    so dont spread you religion, than you have a larger badboy decay :cool:
  15. faction bug?

    @ Toelpel

    i made Sir Jocelyn as Lord!

    @ noosers

    i know about the 80/20 chance, but the lord who bring the villages (in my game villages of Marleon and Laria) has allways Sarleon recruits...
    or am i such a lucky man, that all villages (about :cool: i had visit allwas give me sarleon recruits?

    in the FAQ there is nothing about:
    noosers said:
    Lords joining your faction always keep their original faction troop roster.
    Villages have a 80/20 chance to produce your chosen background faction troop over original faction troops. Not if it was a D´Shar village taken over by Fierdsvain, the original culture won´t be D´Shar but Fierdsvain. It´s always the last actual faction which owned the location.
  16. faction bug?

    Hello, first of all, this is one of the greatest mods i ever played! good work pendor team!!  8-) my problem: first i get own my castle from sarleon and choose pendor-culture my recruits are now pendor then i capture some sarleon lords with good relation and accept their oath, and they come...
  17. B Fantasy [WB] GRIM AGE - Skirmish MOD is CLOSED

    before anyone give you donations, you have to give more than some screens

    make a alpha or better beta and put it online

    then hope it is good enough to get donations  :cool:
  18. Morningstar vs Bastard Sword

    bastard sword is good if youre using it 2-handed, otherwise the dmg scks

    morning star is one of the best weapons, does high damage againts armor
  19. Single Player Warband Mod Suggestions?

    Incarnal said:
    While it's very nice to have such a vibrant modding community for Warband, there is a bit of an issue with sorting it all out.

    I've read some of the mod pages, but some of them have become extremely bloated and it's hard to tell what information is still relevant to the current release of the mod (or even find the current release for some). I attempted a search for previous topics, but I wound up without anything seemingly relevant to the "Sorting it out" issue. There is an official list, but it's over a year out of date and it appears the current list is buried way down the page from the other "Official List" sticky.

    So I guess my question is, what are the quality Single Payer Mod offerings for January 2011? Specifically if I enjoy mods more like Native Expansion compared to the Undead, Magic, Colonial times, or Ninjas?
    http://forums.taleworlds.com/index.php/board,165.0.html
    http://forums.taleworlds.com/index.php/topic,108569.0.html
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