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  1. KreiVen

    SP Native Custom Commander v1.396 for Warband 1.165+ (source code included)

    Great mod, one of the best for Warband!
    ... but is there is a way to disable auto-buy and auto-sell options?
  2. KreiVen

    SP Musket Era Neo Native (v1.35 en/ger)

    Great map!  :wink: Thx!
    And there some screens from me:

  3. KreiVen

    Question: Starting my own Kingdom?

    Anyone know how to change name and color of your kingdom?
  4. KreiVen

    Help

    So they start running from you?
  5. KreiVen

    Screenshots

    Nice  :grin:
  6. KreiVen

    OSP Other 2D Art M&B banner pack -V 1.3 download!-

    Is there any tutorial how to make new banner...  ?  :roll:
  7. KreiVen

    Suggestions for Quests within the Mod

    There is quest where farmer in the tavern request help for his village!
    I loved when I finally found a tavern with a quest inside  :grin:

    Tavern is a very good place to be nice to stay longer and would be even better if they can find even more interesting variety of quests...

    In general, it would be good if somewhere be some tutorial how to make quests!
  8. KreiVen

    Screenshots

    Some good screenshoots of low-resolution


    One of the first battles of winn. My character is hoisted another shield because I use it quite often, and it quickly breaks  :lol:
    And I hope that this expression also protects from arrows that can hit back.  :???:


    I met Ragnar! He did not know me yet ..


    After when I talked with Ragnar appeared one High Prince of Vaegris faction!
    From the beginning, Ragnar began to run away, but quickly assessed the situation and attacked more troops than him.
    And did not have long to wait until Ragnar followers rushed to help.
    In general, there can quickly assess who won the battle!  :grin:


    I was amazed with the superb fighting and went to sit in a tavern  :grin:



  9. KreiVen

    Question: Starting my own Kingdom?

    No, I didnt try anything!  :???:
    I just play peacefully and trying to make good relationship with all factions.
  10. KreiVen

    Question: Starting my own Kingdom?

    Is there possible conquer castle and start your own kingdom without beeing bounded with any other kingdom - faction?
    And did your relation with other faction change when u start new kingdom?
  11. KreiVen

    Suggestions for Implementation within the Mod

    First I would like to say that this is the best mod I had ever play!
    The game eventually acquires a deeper role!
    Map becomes more tactical thanks to the many gangs that travel around!
    There is much that has changed...
    I just recently started playing so am not too far..


    These ideas are mostly for first 'Mount & Blade' game version!
    I think that this is a simple ideas and very useful for good playing.

    1) Health-Bar for horse, like in 'Mount & Blade: Warband'  :neutral:

    2) New possibility in Training Grounds..
    *) Possibility to talk with the trainer and train your troops for money. Since they will be able to reach the next level of development.
    *) In Training Grounds, where you choose with how many of your troops you want to fight (train), a possibility choose all! But not at the same time, just one by one in a row until someone hit's you out!

    3) More different quests!  :grin:
    *) Like, more quest-givers in taverns.

    4) More different weapons and armor!  :grin:

    5) Possibility to conquer villages and that start your career as a lord (king). Just start your own faction!
    *) You can conquer with your armie or with good relations with village elder!

    6) Possibility to convince traveling bandit groups dont attack you! They just are too fast for me! I can not get away from them and I can not catch when I need it!

    7) I do not like when your mount didnt spawn after battle! Be good to be able to buy cheap horses in the villages!

    :cool: Interesting was the use of tools!  :cool: I would like more such interesting applications like as resources, for expansion village or castle buildings.

    9) Bandit villages!  :roll: Bandits will be able to conquer villages and release them from factions! Village shaded in gray and wil be not connected with any faction! Villages who are connected with castles cannot be conquered by bandits! It gives you the opportunity to conquer the village 'fair'. After the bandit village conquest your relationship with village old faction will not change!

    10) The cursor pointing in main map! There need just simple pointing, so you can see where you plan to move!
  12. KreiVen

    Screenshots

  13. KreiVen

    Custom Settlements OSP Add-On 1.20

    Is there a way to use this MOD without 'Custom Settlements' ?
    I mean, can i use this only to 'Native'?  :roll:
  14. KreiVen

    Factions at War

    You can talk with Lords at they castle..
    Ask them "How goes war.." or something like that!  :mrgreen:
  15. KreiVen

    Custom Settlements City Add-On 0.675+3

    I think i have some bug in one of the town!  :roll:
    The town name can find in first picture...

       
  16. KreiVen

    Custom Settlements OSP Add-On 1.20

    Did this mod contais any RARE or UNIQUE type weapons?
    Thats be cool if You can find GOOD weapon or armor and use it long time...
  17. KreiVen

    Frequently Asked Questions

    Hello!
    I am new member and player!
    Just download these files..

    Custom_Settlements_0.675.rar
    Custom Settlements City Add-On 0.675+03.7z
    Custom Settlements 0.675.3 Patch.zip
    Custom_Settlements_OSP_Add-On_1.20.rar


    But there is not any help about in what order (sequence) i need to install all them...?
    Please!
    I hope someone can help me!
    ---------------------------------------------------------------------

    Ok, I get a bit cleared myself!  :wink:
    Custom_Settlements_0.675.rar contains bouth of newest Add-Ons:
    Custom Settlements City Add-On 0.675+03.7z
    and
    Custom_Settlements_OSP_Add-On_1.20.rar

    So i just need install Custom_Settlements_0.675.rar and Custom Settlements 0.675.3 Patch.zip
    Have I righ?  :roll:

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