Yeah I would like to.
#for mission_templates
#debug
(0, 0, 1, [(key_clicked, key_p)],
[
(store_enemy_count,":enemy"),
(assign, reg0, ":enemy"),
(store_ally_count,":ally"),
(assign, reg1, ":ally"),
(store_friend_count,":friend"),
(assign, reg2, ":friend"),
(display_message, "@debug- enemy-{reg0} ally-{reg1} friend-{reg2}"),
]),
Wow!