Search results for query: *

  1. SP Musket Era Neo Native (v1.35 en/ger)

    Guys, its posible to add more trees into battles like in original Polished Landscapes? (I lovin deep forest!)
  2. ->Sword of Damocles: Warlords | Download Here!<-

    Great job, man! Map is frakkin awsome. Everything going in right way. But... I have some suggests and questions.

    1. Change font for Warlords logo, its not good reading right now. Gothic style is ok, but dont push too much, man.

    2. More banners! (but dont put emblems of novadays countries, like Polish white eagle ;p I'm Polish, and i think its look hilarious when I see my national embles as Marinian banner :grin:, so maybe search for medieval and ancient banners?)

    3. Fix factions banners, put asian looklike to Khergits and Zerrikanian, european lookslike to other groups.

    4. More names for villages? ;p Well im fantasy writer (begginer, but i already got finished few stories ^_^) so maybe I help you to create some names? Expecialy, to create factions sounds like, beacuse many cities got so diferent names... like some Antarian - Portadus, Baylake, Athaen, on sounds like from ancient Rome or Greece, another like english city, third one like german town... each one is on Antarian teritory, so what kind of faction it is?

    5. More forests, grass lakes, palms rivers, bridges and maybe random objcects on stategy map (just as decoration)

    6. There will be strategy advisor?

    7. Add Combat Animation Enhancement (of course if author will get you green light), its better than original. And fix animation for long spears, Marinian looks to me like Swiss Medieval Army, whose use same weapons and tactics. So, if you fight so long spear as Marinians, you  march with blade towards to enemy. Thats the reason why Marinians troops looks strange, when they towards you - they dont aim long spears front. And one more thing, muskets are marked as spears, so soldiers
    catch them by one hand, looks strange, so maybe fix this, to be like crossbow, in two hands? [and loading guns animations looks too slow than reallife]

    https://secure.wargamesfoundry.com/_images/thumbs/BASW001_large_1256896417_900x1101.png?prodid=9745

    8. Fix towns scenes? ;p

    9. Add firearms units to trees? I dont know their already in Warlords, but if they not, maybe change that? If hero and NPC can use it, why not an army? Of course, firearms are expensive, so only well payed units should use it. Maybe some bandits too, but like random weapon? (for diversification gove them lots of common bows, crosbows, guns swords etc?)

    10. Are you look for someone whose draw graphic? SoD factions needs "faction symbols" as original factions (you know, tiger, wolf, panther, eagle, hawk + faction weapons, shields, helmets)

    11. More sounds? Expecialy for guns, 3 sound its not enough. (good think is add sound "Fire!" from movie "Patriot" by Roland Emmerich when gunners will take fire ;D)

    12. In future will be added siege weapons? Like catapult, trebuchete, cannons?

  3. The Mod History Page (Part 1) 12/14/2011: "Winter Shade"

    He got right! Give him a beer! (dobrze mówi, polać mu! ;])
  4. LSP Other 3D Art Horse Mods LSP

    Hi! Great models, very cool, but can you change camels sounds? I mean riding sounds and screams when they die.

    Can I translate names of this horses for polish players? Please send me .csv files  :roll:
  5. The Mod History Page (Part 1) 12/14/2011: "Winter Shade"

    Chill out, man!

    Right now I notice 3 problems:

    1. Too many different patrol groups (from new factions, old factions, mercenaries, bount hunters). Playing mission with deal with 5-6 groups of bandits another patrols in area take them from my nose, its annoying!

    2. To many bandit hides. Sometimes I spot 3 hides one by one... its funny, beacuse there are a pirates ship on... land! 3 pirates ships on land! ;p

    3. Cool thing you add firearms, and they are well balanced (but I think reload animation of pistol is too quick, he got 3 shots plus quick reload = semi-automatic weapon? ;p Man, slow it down a little :smile: ) Maybe add pistols or arquebuse Lords and most expierenced units? BUt not with ammunition, only pistol with 3 bullets. Expecialy give some pistols for bandits, beacuse when my company have 9 pistols, enemy is already on lost position.

    Sorry, I dont find a topic to add some ideas for SoD. I'm keeping my fingers crossed for your work!
  6. The Mod History Page (Part 1) 12/14/2011: "Winter Shade"

    Hi! An hour ago I download SoD v6 for Warband... well... it.... FUUUUUUUUUUUUUUUUUUUUUU********************************************************************************************************* KING Awsome!

    I am from Poland, where players even dont know, thats SoD for Warband exist! So, want to ask, could you send to me .cvs files to translate them to polish? A month ago I start translate sod 4.57, but now i gotta warband  :grin:

    A few question - SoD V6 got invasion option? If not - thats ok :wink: I notice theres no strategy advisor, which features from SoD 4.57 V6 have?

    Did i mention thaht SoD Warband is fu**KING awsome?

    PS: Sorry for bad english ;p
  7. B Native Other Polished Landscapes [RELEASED][news pg. 19]

    Hiy guys! I have WB 1.125 and I playing PL for few days, I spot an error - Rhodok Cities, like Jelkaka, are underground or mess up, also interiors like tavern or castle are crushed. How to repair this?
Back
Top Bottom