I think you can insult your mother and not me, I didn't insult you unlike her, and if you like it when your allies kill you and then they also poop for it, then you're the only jerk here (you can shove your opinion up your ass, from where you got out)This really makes me think you hit your head, your state is worrying really. Nothing in this makes sense or is understandable, like who tf is "they", how do I encourage killing of allies and don't get mad about a game you twat.
in principle, I agree with you, since it is quite difficult to shoot from behind your infantry in narrow places so as not to damage your own, and when you try to move away from them, they immediately catch up with you and kill you, so I wrote that the running speed should be at least at the level of shield guards, since with two-handed men, they are not they run after bows because there is a big chance that they will not get there))Trading Post exists.
I think this is a bad idea, because what's the point of retreating to your comrades if you no longer have your weapons and you become uselesswhat do you think of having the movement penalty on the quiver/bow instead of the archer class so he can drop the quiver/bow and run normally?
I mean, drunk when they made this post, an ally kills me for this, they don't delete it, but delete me, that is, do you encourage the killing of allies? they banned me after they deleted me 1 time , because I was enraged by the attitude of the players who behave like this"I got teamkilled"
"I killed him back"
"I got kicked"
"I started killing everyone"
"WHY AM I BANNED????"
I hope you were blackout drunk when you posted this
it does not overtake, but has the same speed as the rest of the infantrymen, so that if anything there would be an opportunity to retreat to their own, and in the CRPG my character ran faster than others because I pumped 9 athletics sacrificing other parametersI know you from cRPG and i would thought that you who had experience would understand but you obviously do not.
Do you really think its fair for archer to be able to use range weapon and kite and outrun infantry constantly ?
Explain to me this situation how would 1v1 archer vs infantry look like to you ? Archer constantly outrunning inf and inf can literally do nothing vs archer ?
I'm pretty good at playing for the shooter, well, if you remember such a mod as crpg, then even a video about me came out with the nickname SB_Veselov, but the essence of shooters is not to engage in close combat and I'm not writing about TDM right now, but about the mode with 1 lifefor balance purposes? archers used to be as fast as inf, it was cancer to play against archers because you couldn't catch them. It is possible to play archer despite being slower than infantry. Archers are there to shoot, not be as good as inf in melee. Maybe you're not good at the game if you can't play archery just because of slow movement speed and can't survive against someone with a shield.
Do you really think I'm taking a shooter to fight in close combat?We are still tweaking and adjusting game balance as the game progresses so it is possible that this could change at some point in the future, however, this is unlikely as the slower movement speeds for ranged classes are part of the solution to the ranged issue itself. Otherwise, ranged characters could just constantly kite their opponents and not have to engage until they had fully depleted their ammo, which may be fun for you as the archer, but not so much for everyone else.
I have simulated 600 hours in BanerlordDICE has 350 devs and 700 office workers.
No optimization? Are you saying that Battlefield wasnt optimized? I think BF franchise is prolly one of the greatest optimized titles in the history of gaming, a lot of negative stuff to say about EA and DICE but they know how to optimize, ****e man, really? Bannerlords latest patch had a lot of optimizing, did you even play it?